What is the point of having the full version not be available for the PC when you're not even charging for it? (In fact, even if you were charging, why would you cut PC users out of it?)
"To play games on Kongregate, you must have Javascript enabled and be using a current version of Adobe's Flash Player." Oh-kay... Well, you lie - you played perfectly fine before, and don't think you're smarter than my fabulous self.
And for the curious, Fluttershy = Ranger, Applejack = Paladin, Rarity = Vampire, Spike = Shielder, Luna = Rogue, Cadence = Shaman, and *gasp* Celestia is Jack; because Celestia doesn't do anything.
And so it was that Twilight Sparkle the Mage, Rainbow Dash the Warrior, and/or Pinkie Pie the Bard saved the day against a tremendous evil, for these three friends, not even Epic Battle Fantasy could stand against their Harmony.
Civilians need to be removed or edited, they no longer run away from your horn, and they run directly into your vehicle from Off The Screen, especially in parks, but they can veer at the last-second on the street and run from behind you to hit your car and cost you RP. And picking them is annoying.
This was an amazing game. Like; where was the boredom? Where was the annoyance at abusive level set-ups? They were totally missing and it was grand! Plus, Magic Hat. Like an original Willy Wonka.
This is quite boring, it is a horrible mash-up of two different genres, and it's not even a screenscroller, do we really even care about our score? What is there to accomplish besides a badge?
Too much adaptation is bad, some things were not meant to be adapted to, whether because they are defects, horrific, or lacking a basis in reality. (If you disagree, I could totally come up with examples.)
Eh, it's impossible to have a chance at dodging obstacles when moving very very fast, other rocket games give you a wider field of view and compensate for slower speed with proportionally more fuel, trying to dodge at high speeds can cause you to lose game focus.
Oddly enough, this game is (so far) how I remember it, the jump control was never the greatest, it was always the Z key, it could be a little smoother, but a bit of preplanning and persistence in a puzzle game helps that.
Just swerve out of the way with spacebar