Having to specifically click on a button after losing to a rival to get rid of the message is kind of annoying -- especially since there's no potentially valuable information being imparted, like after you've won a tournament.
Somewhat quicker boar boss strategy: Stand at the top of the screen, about half a screen or so from one side, I think. Count the number of times the screen shakes as the boss rushes at you. After 3 or 4, start walking down and towards the boss. If done properly, you won't get hit, and the boss will probably throw a spear at you. Pick up the spear and stand your ground. Throw the spear at the boss when he comes back, pick up your original weapon, hit the boss until he wakes up, jump to avoid damage from his stomp attack, and walk back to where you started. Repeat until you win.
Two tips: 1. The gun with the bayonet is extremely useful. Place a soldier at a choke point or spawning site, put them on guard, and they'll make quick work of most weaker enemies with no ammo wasted. This is also a good way to get XP. 2. Speaking of which, XP is retained even when you restart a stage. If you want to, you can grind yourself to max level in a single stage by killing everything and reseting. Combine with bayonets and the stage with infinite enemies (first one with Magnus) for great effect.
The shop keeper's gotta be the best salesman ever. First you buy a sword, then another one, then you pay to be able to hold both at the same time. Then he's got you convinced that the swords, once put together as a set, can't be split up again, meaning that you need to buy a third sword if you just want to use one.
I don't know if this is a bug or not, but it seems like you don't actually have to beat level 7 to get the medium badge. Guess losing still counts as completing.
Yes, this is a good strategy for beginners. "Target Fixation" is a real thing where your mind makes you choose what you are trying to avoid just because you're so intensely focused on it. Rest assured, though, that with practice, your choosing skill does improve!
Know what? I finally understand the Papa's-games. They're basically idle games. They're meant to occupy half your mind while you're doing something else.
Addition to Tsugaroo's tip: when grinding, try going straight for the opponent's main buildings. If you're strong enough and fast enough, you'll be able to wipe out the opponent in a matter of seconds.
I'm really annoyed by way the enemies can react to what you're doing the exact instant you do it. Really makes it feel like you're fighting a computer.
Good, although some of the puzzles didn't seem quite as clearly defined as those in the first. For example, it wasn't immediately obvious to me that Mentzen wasn't cheating BY having his friends help him, causing me to run into the same roadblock some others have. It also took me a little while to figure out what "improving" the mask meant, although I suppose it's possible that this was implied through some detail that I missed. Nothing really big, though, and I'll definitely be playing the rest as well.
We understand you, in a graphic adventure puzzles are a little weird sometimes; we're glad you liked it anyway! ;) We hope you'll like the whole series... let us know your mind about it!
It's interesting how, in spite of the torrent of complaints issued every time a Papa's-game is Badge of the Day, all these games have pretty good ratings. I can only assume that Papa's have a very dedicated following that doesn't intersect much with the rest of Kongregate's audience.
Moving the ball vertically, but the maze horizontally is really counter-intuitive to me. Having an option to switch A and D would probably help. Also, the music unmutes when you exit back to the menu.
Yes, this is a good strategy for beginners. "Target Fixation" is a real thing where your mind makes you choose what you are trying to avoid just because you're so intensely focused on it. Rest assured, though, that with practice, your choosing skill does improve!