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That's a great idea. On a technical level, that will be easy to implement, but I'm trying to figure out where to put it in the UI.. running out of space... hmm..." You can just make it a button next to "upgrade" when pressing a unit. And to refind hidden units, just filter by "hidden"
By the way, it would indeed help if the whole game had a bit larger screen. I can barely read what the text says because it becomes so small in the underworld especially. Fun game though! :)
Thanks lightwiper! I think the lore is actually a good idea. Let me write it down for later. Also, Don't forget to check out part 1 called 'Digitwars'. you can collect champions for the red, blue and green armies in the campaign there. =)
I started out about 4 days ago.
At first I do agree it was hard fighting against some of the more powerful players, but the fact is your starting deck is in many cases quite decent.
There is some "Rock, paper, scissor" Factor to the game, that actually can make lvl 50 hunters for instance lose to the starting deck of gladiators.
The game is full of helpfull players, and by removing just a couple of the weak links in the starting deck, you are set to go!
The game features a variety of things to do, ranging from the Campaign , to the normal pvp matches, to tournaments.
Not only that, but the new Conquest mode is set to come out within a reasonable amount of time!
I rarely type comments, but I'd reccomend people to give this game a chance, as it can be great fun!
See you ingame!
Thanks lightwiper! I think the lore is actually a good idea. Let me write it down for later. Also, Don't forget to check out part 1 called 'Digitwars'. you can collect champions for the red, blue and green armies in the campaign there. =)