LightningLord's Comments

Game comments and reviews

Monster Battles: TCG

Feb. 18, 2016

2

I really want starter monsters for the other elements (just one is enough).

Developer Reply

Hey LigthningLord, That's indeed a good suggestion that we will take into consideration for a future update. Thanks!

Ultimate Arena Extreme

May. 19, 2012

-1

I'm sorry, but the game has absolutely no means to fight other than the standard attack, there's no non-cosmetic differences between characters and the game is really frustrating to play. Basically, it's a Chaos Faction/Super Smash Bros. Hybrid with nothing that makes those games interesting. 1/5

Track RPG

Apr. 01, 2012

3

1. Develop some more interesting combat mechanics 2. Make it so that you have to think about either battling someone to level up or keeping your hp.

JagBaraTarNat

Mar. 09, 2012

3

The game is simple, but very entertaining still. 4/5

Tiny Squad

Jul. 26, 2011

1

You need some more features (customizable units, ability range etc.), otherwise, a solid game. 3/5

N00B plataformer

Jul. 24, 2011

6

Try adding different interaction objects (like springs or fixed spikes), otherwise, a solid (but still not good) game.

Add a way to use plastic and metal. Also, more special abilites for buildings (like an upgrader).

Clash of Mages

Apr. 03, 2011

3

Looks great, but needs severe improvement. 3/5

Reckless Speed

Mar. 10, 2011

0

When I go over the top route of "The Gear Passage", a Praise jingle comes up, but I never got the praise in the menu.

The Sandbox

Feb. 02, 2011

0

Make a block that consistently blows wind in an adjustable direction.

The Endless Forrest RPG

Jan. 16, 2011

0

I hope you actually make the sequels you are planning - this game isn't really great.

Make a routine after each hit to check if the HP of the target is zero or lower. Since you are still planning to refine this and this is barely anywhere near finished, I leave it unrated.

Arkandian Crusade

Dec. 23, 2010

-3

I have 1000 in Tailoring and Artistry, but I can't make the Mystical Hairgrip.

Mytheria

Nov. 18, 2010

3

2x Land of Plenty 5x Myrkin Sentry 3x Markov's Library 2x Power Drain 3x Feral Wolves 2x Council Watchman 4x Recycle This deck won me the first challenge and On The Brink with ease - the strategy is to spam the sentries to bring up Land of Plenty. Recycle and Power Drain keep the opponent from rushing you. Finish off with the Wolves and the Council Watchmen.

Brain Waves

Nov. 09, 2010

-2

89%, with 100% on Memory and Perception.

Wizard's Run

Nov. 03, 2010

2

Only thing I wish for is the ability to use skills that require skills/points in other skilltrees than the one it's in. Or picking 3 of several skilltrees and gain stat bonuses according to the choices.

Herp Derp

Oct. 27, 2010

-5

cool game =D but make some more levels, probably other memes as enemies/bosses and whatnot, and it will be AWESOME.

Fly away

Oct. 27, 2010

3

The happy ending means that even if you fail at achieving a greater dream, you might get a lesser one fulfilled. The hard work didn't achieve what you wanted, but it was not in vain.

The Worst Game Ever!

Oct. 27, 2010

0

To find secret buttons, use the TAB key.

Also it should have more facts.