Not worth the effort to memorize the challenge level. I'm good at skill games, but I've had too many deaths by sliding off the edge when I shouldn't have. Even on runs where I had perfect timing, I was screwed over by the guard happening to be too close to the edge of a platform when I covered him with my hat. This led to many automatic deaths because of bad edge detection.
Too many bugs and other problems to justify rating this game any higher than 2/5. As others have mentioned, without heavy grinding, this is a "fight until you're overwhelmed, then roll around and occasionally attack behind you" game. The ally AI are braindead stupid, with a targeting system that defies all logic (I can't even see a pattern to which enemies they choose to target). A lot of times, monsters get stuck at the edge of the map or come in invincible. In those cases, they are stuck in the walking animation but cannot be killed. This has forced me to RESTART levels that I was DONE with after 10 MINUTES of carpal tunnel inducing button mashing (rolling around, etc). Final Boss is too hard because of all the little things that add up (bad ally AI, annoying bugs, and just overall poor balance).
Guys, the tips page USED to be a real thing. The fact that it isn't now doesn't mean that the developer thought it would be funny to give people viruses. It just means that the domain expired and someone decided to pick it up.
This feels like a barebones mobile game. It's way too similar to the first game, and it's even missing some of the features of the first game. On top of that, 7 levels and 3 spells are locked behind a paywall that shouldn't be called "Premium Content" when it accounts for a good 1/3 of the entire game. Fireball looks like it should be able to hit airborne enemies (spiders), but instead only fires at the ground. This is never explained until you try it out and fail. Bad game design. Upgrades show no artistic change (which is a STAPLE of most games with upgrades, especially if they're going to be this barebones). All in all, rating 1/5. You should know better.
This game is so broken. I have won 3 games now, and NONE of them have counted. Each time I finish a game, I try to start a new one, only to watch a rapidly decreasing score (with a left-behind shadow at the end, so 0 overlaps with the old score), and no balls appear. I'm disappointed.
(1) The "hipster grandma" joke is tasteless when you know the actual story. The old woman didn't just sue McDonalds frivolously because her coffee was hot. McDonalds employees intentionally turned the coffee machine on TOO HIGH because they had a late start and figured that higher temperature = faster prep. They never turned it down, and so when an elderly woman ordered it, it was so scalding hot that she couldn't hold onto it, dropped it in her lap and it left second degree burns all over her lap, requiring intensive skin grafts and rehabilitation.
(2) Throwing away your antidepressants and changing your attitude isn't going to make your depression magically disappear. The fact that this game paints that as a good thing is disgusting. If I could simply change my attitude and be magically cured of my Depression, I would do it in a heartbeat.
Pathfinding is ridiculous. Once a penguin has locked onto a target, it will continue to walk toward that target, even if it means walking perpetually into a wall. I know this game was made in a day, but there's a lot missing that could have been programmed in that one day. I should not be losing levels because my penguins are too incompetent to detect walls or switch targets.
I have come to the conclusion that the leader suffers from severe seizures where he starts flailing around wildly, sometimes firing his gun, leaving his helpless teammates alone against the horde. I'm sure they're also scared, slightly confused, and wondering why they have this guy as their leader.
tLeRageFace, I don't think you understand. The game was never taken down. Nor was it altered, changed, replaced, or updated. You are looking at the final product, which links to a 404'd page since SOPA and PIPA got shelved indefinitely in Congress.
So basically, this looks like a clone of Amnesia with a different goal. In fact, you're even trying to REMEMBER something. Similar game mechanics - needing oil for lantern (which uses an impeccably similar model), hiding from the monsters - make this rather unattractive for me. The lack of a decent pause menu furthers the poor experience. I apologize for the negative review, but I'm frankly unimpressed. I'm sure I would have loved the game this could be. I think it's a great idea, but poor implementation and too obviously copied from another.
An easy-to-learn control scheme, in-depth storyline, immersive gameplay, and state-of-the-art graphics combine to make a wonderful thriller that will keep you on the edge of your seat wanting more. The beautiful soundtrack ties it all together beautifully and contributes to the immersion. 5/5
I've noticed a trend of previous customers at other shops being hired to manage the new ones. It's all part of Papa Louie's plan to take over the world. One employee at a time.
I want to see this on the front page instead of the other mmo's on the site, many of which are frankly pathetic. I was initially so excited about the merge with GameStop and the PowerUp rewards system, since it meant extra opportunities for Rewards Points. However, had I known that it would result in this game not being promoted anymore (and it was promoted all the time before that, mind you), as well as no more card challenges (many of my cards are now purchased, but I'll get to that later), I would have been strongly against it. Kongregate, bring this back! It's YOUR game! It isn't third party - it's yours! Why don't you promote it?