This guy needs to learn how to code, way the line seems like it is there some times and not others, then it changes sizes and you have to guess how long it is going to be at any given moment. the game lags terribly when it has to make new map or reset. Is he using masks? it seems to lag more and more everytime it has to reset or render a new level, like they are just being pasted on top of the old ones.
this would be better if the timing was at least close. You can't rely on your eyes half the time and the other you cant rely on your ears. and it makes me dizzy.
It is hard to compete with a computer that consistently rolls over a 1000 and I always zilch after on a second role after keeping a 1 or a 5 and always under 300
this game I just played is a perfect example of most my games.
I lose by 5000+, I have 6 zilches (4 of which I got after holding a 1 and rolling the second time, the other one I had 250 after 4 dice and the third one was me trying to not loose at the end) and the computer had 6 roles of 1000+ 1 zilch and four of those 1000+ were in a row.
and for those who say it is random, that is impossible, because computers CAN NEVER BE RANDOM. You can right algorithms to make it seem random, but depending on how you do that and how the AI is designed to play the AI can be rigged, not by the programmers choice, but by error in the code.
the CPU IS rigged. I played 5 games and have 30 zilches, 2 of which I had 300 to bank, and I played multiple games were the computer would get 1000+ 3 or four turns in a row.