Since this game's mechanics are a direct copy of Swarm Simulator, why didn't you copy its superior interface as well...? Overflow of information makes for a terrible UI.
The most important general hint is to have a huge web of tentacles. Use up all the tentacles by making links between your nodes. Your network will grow insanely.
If you save and leave when Das Boxen is (literally) half-defeated, then load the game again, he becomes unbeatable - you can kill him, but you'll never get whatever's to the left of him. I don't know, I can't get it...
Um, magic consumes no crystals. What happened here? I'm sure you can't have made such a newbie mistake, so thank you very much. Unfortunately, my rating will indicate what I thought of the game, not what my gratitude amounts to.
There is really no worse game. A game where you click a button fifty thousand times to win would be more fun, because you don't have to click as much as in Dream World.
"Unique"? "Exciting"? Do you perhaps notice the irony in these words?
The only real similar thing is the Evolution tab and more specifically cells. There is no need for hate.