SOme kind of memory problem happens. After some hours idling and being active, the game crashed. I started to notice some stutter. Only had 4 towers, 1 laser beam and 1 spike. Great game tho.
Hm, I actually had pretty long game sessions, and it never crashed for me. But, if you had this problem, I will check it for stability anyway, thank you for this information!
Boost chance to 50%: https://femto.pw/mpze.png and still getting a boost after more than 50 rounds instead of one each 2 rounds: https://femto.pw/gc46.gif Calculations in this game are really flawed. Boost upgrades are not worth it.
So I touched a mole and In don't know if I lost or the game bugged AF. The crane went offscreen forever without returning, for 50 seconds. Breaking your entire progress because such a small fail is really frustrating. 2/5.
@CedricDur is because of browsers "frame functions" implementations. There's a specific function for animations (requestAnimationFrame) which do not serves animation frames anymore if you unfocus the window. There are ways of overcoming this, but the developers need to add extra effort for that to happen, so if not receiving animation frames when the game is not focused is not a very big problem, is usually kept as-is. If you are interested into how is usually this problem "fixed" go stackoverflow.com and search for "requestAnimationFrame pause focus". Have a nice day :-)
TIP: Kinda hacky but for those with "CPU handicap" this helps. Play in cinematic mode and when you find a wall, right click and click where you want to teleport. Better back up before teleporting to leave free space in front and teleport a big empty space. Not always working but saved me about 5 times in one game, so I got 107 seconds. +1, you know :-)
Hm, I actually had pretty long game sessions, and it never crashed for me. But, if you had this problem, I will check it for stability anyway, thank you for this information!