Game looks cool, I can't tell the theme though. Zero idle doesn't seem to line up with the concept of getting more and more, and if it's supposed to be a surreal game, it doesn't work because I don't know what the goal is so the methods can't make no sense.
The visual style is a little cluttered, I recomend giving Prestige it's own page (via button) so that the rest of the game can have room to breath. I also recommend coloring each segment with very light reds/greens/blues to give them some individuality so they're just a little bit more recognizable. In the way of the gameplay, housing prices should multiply per purchase, instead of adding, and lobbyists should also need rooms, so that the player needs to decide and manage what to do for max $. The prestige is something I haven't been able to explore so I can't talk about it, all I've heard is that progress speed towards the first one should be increased, so maybe require less books, that way progress after that point can be kept intact, but the first prestige wait can still be greatly decreased.
Lean11: 1 The forum does not exist to grant things you literally just said do not and will never exist, and 2 no you right, I just hope mods become a supported thing in the future so people can do it themselves, finally 3 same as last point.
This game seems different from the one it clearly. . . I'll say takes a lot of inspiration from, so that means that there are two possibilities here. Number one, you took the game outright, found a way to unpack it, and modified it. If this is the case it's not even barely acceptable and disgusting what you've done, not even the decency to credit it. Number two, you looked at the original and decided to recreate it with any changes you would have preferred, or maybe even solely as a programming exercise. If this is the case then I have no real beef, but you should still be upfront that you recreated the game. We have no real way of deciding which is the case, since we'd only have your word to go on. You only know what you did, and I hope it isn't the first.
Hello, your second option is completely correct. The game was completely made by myself, based on the original. I really wanted to create a similar but with my own balance.
For example, in my game I wanted to see more explosions, as well as complicate the task of improving the speed of balls due to the prestige of points. Thank you so much for your adequate comment. For unfortunately, some do not play and minutes immediately write about the theft, which is not ...
Whoa, did you just publish a game that doesn't feel like it's in pre-alpha on Kongregate? This is so epic. And BTW the game is actually really really good and good on you for making your game before showing it off.
Hello, your second option is completely correct. The game was completely made by myself, based on the original. I really wanted to create a similar but with my own balance. For example, in my game I wanted to see more explosions, as well as complicate the task of improving the speed of balls due to the prestige of points. Thank you so much for your adequate comment. For unfortunately, some do not play and minutes immediately write about the theft, which is not ...