i have a problem by the quest by "Relic Hunt Four",i can't move in there.
i can do everything else,like useing items and heading out and i can move in other dungeons.
i rated it 3/5.Nice game idea,the story is more than not there.some better artwork(stickmans are ok but you should make them look more awsome) and animation and it will be a cool game.i look forewards to part 2
finally a decent rpg gets posted here.ok the game is huge and really lag intensive when loading(entering map/exit map) and i thank god that my plugin didn't give up on me.Auto Attack is nice but its range seems a bit too big(mine is attacking mobs that are a bit off screen),then its attacking skelletons that are clocked ,wich shouldn't be.i'll rate 4/5 and if the things i stated ,get fixed/tweaked i will give the last star.
I am gonna write down all ingame Achievements:Maximum Overdrive-Use Overdrive 3 times in 1 battel. Weapons Collector-get all Weapons(1st and 2nd weps). Moolianaire-get 3mil moola($). Mod Maniac - get 200 mods. Execssive Force - Get a lvl 61 weapon. Grinder - reach lvl 100. Killer - destroy 4000 enemies. Time Paradox - Beat the Firebolt on the first encounter(New game +). The End - Complete the game. Chosen One - Complete the game without dying.
you want to win a contest?what is the requirement to win?btw why are all on the rpg/adventure one? i say it to you stragety and defense has more ppl viewing games
found something that could be a bug.Its about spellchain,i can put more than 15 skill points in it before i even have expert training in that skill.Its sad that there are no guys playing this great game,maybe you should reupload and call this game the betaXD cus it deserves a much better rating then 3,46 stars at least it shouldhave 4,2 stars,btw i rate it 5 stars
did you open all chests?and did you got the wine?and well there is one illusion wall by the button that activates the teleporter.And the priestress of Stasias tells you there are many "hard" traps in harsh hills(its the last of the task i do just to be sure i see an casn disarm the traps thereXD)
@anotherduck to finish the golem quest you need to fully explore the fortress,so either you didn't explore it enough or its a bug that only you have,but i think its the first(someone of your party says there are no more golems,then its finished).there is also a walktrough with the maps you can compare the map you have and the one in it.
@firecat6666 i totally agree with you(i gave it 5/5 for how awsome this game is) @ks5bns they are not people but golems and if you can't lock pick or force a door open try to knock,maybe some kind golem might open the door for you^^and all doors in the fire golem fortress can be forced open when you have like 36 str and if you done the ice golem fortress you should have enough to do so
@Beranek ya it was still fun.(and ya different classes)now i will try for the last ending on highest difficult level^^(that should take some time).And i just found another bug that when you want to see what the dagger ability does at mastery you only see"(Rouge only)" and not what it does, i think its something with 10% crit but would be nice to know^^.btw i play this game almost all the time(i have no life^^'''''''')could be the reason why i play it trough so fastXD
@MarkDey i can see the buttons from the side @Beranek i found a small spelling mistake in Tietola by Teemu when you learn master monster id the massege appears that you learnt expert monster id. intead of master(you still get the mastery)
@beranek i thought bollegraph doesn't even get in the part of the fire temples where you need the keys.But the drop rate should be higher,cus i got only 2 keys and after 1hour(have to much freetime^^) of grinding the monsters to dust,and eating allmost all my food stuff i just lockpicked every door till i had 1 hairpin left(a wonder that it worked at the last door).
@bollegraph
did you speak with the priest of the fire temple?he gives you a key to open the way to the upper level.
If he doesn't gave you a key then its a bug...
Which minions speficially come out of the walls so I can look into it and see if its a bug or intended :)