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Lolimaiko's Comments

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Katwalk

Play Katwalk

Nov. 07, 2011

Rating: -2

Busting out the controller made this so much easier. Got the hard achievement with 15 seconds to spare.

Frantic 2

Play Frantic 2

Oct. 11, 2009

Rating: 0

Lots of improvements to this game from the last one. "Grazing" and hitboxes just make this game look closer and closer to Touhou. The only problem is the lack of a focused movement mode that would help me a lot with those really tiny gaps. Other than that. Frantic is the only mode worth playing on.

The Last Canopy

Play The Last Canopy

Jul. 03, 2009

Rating: 0

Very nice shmup game. The difficulty is up there, and the power absorbing aspect is very original. My only complaint is the fact that I can't use my game pad. My keyboard is messed up and can't read my diagonal downs and the mouse was very iffy at times. Otherwise this is a good and very difficult shmup game as it promotes dodging and waiting over blind shooting. People who complain about this need to play some manly shmups like R-Type and Ikagura before complaining about difficulty.

Cell Warfare

Play Cell Warfare

Feb. 25, 2009

Rating: 0

The no damage badge also means your shield can't die as well. I just found that out.

Excit

Play Excit

Jan. 21, 2009

Rating: 0

Great puzzle game. This kept me busy for a while.

Bubbles 2

Play Bubbles 2

Dec. 30, 2008

Rating: 0

I'm sorry but I'll have to agree with Pennywise. Unfortunately, all games have some luck factor involved, and good games try to eliminate these variables as much as possible. A game like this: randomly generated items such as mines, special bubbles. Placement, and timing appear to have a much bigger influence than the actual player's skill. I have had a whole line of mines pop my bubble at 1500 points many a time before having a minute long invinciblity bubble magnet run for my badge. 2/5

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