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Game comments and reviews
Jul. 14, 2020
Found a bug https://youtu.be/jbR92y2qEgw (Warning, very loud). Just got into chapter 4 when the audio got super loud for some reason. Audio was perfectly fine after I quit out of the chapter, but got messed up when I when into chapter 4 again.
Developer Reply
thx for you feedback if you have any question in future. you can send to our email: support@playkumu.com we will check it soon, plz write your player ID and your question's screenshot in this mail, thx so much .
Jun. 09, 2020
Here is a playlist containing speed runs of all the levels, if you want to speed run this game https://www.youtube.com/playlist?list=PL4B-CMKEJpWTPE6wFBctBonlgW-rHhJRq
Mar. 21, 2020
Love this game, but there are a few things I would change; 1) The way fish attack you. Once you are faster then the shrimp, they pose no threat to you. Some ideas to improve this are to make the fish faster, reward the player for getting closer to the fish, or punishing the player in some other way when they get hit. 2) Some bonuses from catching fish are very weak for how long it takes to get them. Excluding koi, all the level 3 upgrades seem less powerful then the level 2 and sometimes the level 1 upgrades. It takes too long to get them, for what little reward they give. 3) The map is too small and with too many docks for cargo size to matter that much after the first few upgrades. Moving and reeling fish in faster are a lot better they a bigger cargo. Besides that, I really liked this game. If it was longer, I definitely would love to play more of it.
Thanks for the reply, that's very useful and constructive criticism! All of those are really valid points, although I will say for point #1, hopefully in a full game that becomes a non-issue because you'd be fed more difficult mobs over time like any real RPG. Tbh when I laid out the collection perks, I was actually afraid no one would play very long so I made the lvl 2 ones strong to kind of entice them to get over that initial hump. So you're very observant that I actually did that! I see through everyone's feedback that I may not have to do that anymore though, and a full version can have a more smoothed out curve.
Feb. 04, 2020
The entire map is infinite. You can see this in the options menu with test control. The game may break if you go to fast.
Jan. 31, 2020
This game is very fun to speed run. With the momentum and wall bouncing, it is very challenging and exciting to play. Unfortunately, I am now just greeted by a black screen whenever I try to play :(
Jan. 07, 2020
After just ending me turn against the explosive ooze for 200 rounds, his explosive is at 7.605903601369376e+30. This thing has the power to destroy the universe
Mar. 19, 2019
List of glitches 1) Hitting down will stop all upward momentum 2) When entering water, hitting up at the right time will shot you underwater, while holding down will stop you as soon as you enter 3) You can clip through wall underwater if you hit a corner at the right angle, 4) In Act 8, you can squeeze past the first saw by grabbing onto the left wall, letting go of left and hitting down (this can be done on any wall to reduce the size of your hitbox) 5) When responding, you can jump in midair if you hit up as soon as you gain control of your vexman 6) In vexation, you can use the first cannon to shoot yourself through the lazer below it. With the right angle, you can hit the checkpoint to your left 7) Crouching on a speed block will stop you. Hitting left or right will crouching will move you 8) While getting up from a slide, hitting down again will make you vexman slide while standing up 9) Restarting while going into the end portal will reset you will a frozen timer
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