Right, this company keeps churning out the same game with a new coat of paint and name, the currencies are the same, the gameplay is identical and the entire thing is just a cashgrab, three more levels and I'm out.
This company is pretty sketchy, for example the rewards are predetermined, regardless of your choice the game has decided ahead of time what you're getting, this was verified experimentally and by analyzing a stacktrace of the game as it was running.
Potentially shady parts: rate the game to get rewards, well I did, rated it 2/5 on these critera:
starting at 3
-1 sound doesn't work
+1 the game is pretty
-1 it's a poorly implemented skinnerbox full of bugs
+1 at least the achievements work
-1 the game has multiple memory leaks (unreleased resources)
Now why is that shady? Well, first of all it's pribing me. second of all the rewards all got worse afterwards, this indicates that they're likely punishing me for rating them poorly.
I love how death sentence is bugged, it's supposed to kill you after 10 turns but just instantly kills you instead.
I see what you did there, quite rude really (you know, making legend impossible and whatnot since I'm now forced to finish the battle before he can even begin to think about death sentence...)
You know what would be nice for once? Being allowed to actually pick moves for the ai characters, the AI tactical mode should be relabeled random as it's too unpredictable, the aggressive modes makes the AI completely ignore healing (then again so does tactical half the time) and the defensive modes locks the ai into a perpetual loop of being useless since it picks its weakest attacks when it can't heal.