LordHylas's Comments

Game comments and reviews

Days of Monsters

Jan. 31, 2018

3

Way too grindy. Up the payouts so the player doesn't have to grind so much.

Vertical Drop Heroes

Sep. 02, 2017

8

Reduced rating from what should be a 4. The Putrid Pig boss is literally impossible to kill with the Paladin since you have to jump two blocks high but the Paladin can't double-jump.

Hands of War 2

Aug. 25, 2017

4

There is a HUGE problem in this game of it randomly deciding to refuse any input, particularly during boss fights. This basically just leads to frequent deaths and boss fights being the sheer luck of whether or not the game decides to acknowledge your input.

If you're going to make us watch an ad to get the pinatas, please make sure the bloody ad works.

Raiders took my dog

Jun. 24, 2017

3

What kind of idiot keeps their finger on the trigger of their gun when they can see that their bullets are being reflected back at them?

Dangerous adventure

Jun. 21, 2017

4

Waaay too much grinding needed.

2

Please allow configuration of movement to arrow keys instead of just wasd.

Midnight Hunter

Apr. 29, 2017

-1

BAD controls. Why the hell did you force a mouse control when arrow keys would be much simpler? Don't try to reinvent the wheel when you don't need to do so.

StrikeForce Kitty

Jul. 27, 2014

8

Fix the memory leak. It makes the game unplayable.

Kick The Critter

Jul. 27, 2014

3

Kicker is way too difficult to use accurately early on. Takes way too much grinding to buy even the simplest upgrade for the kicker (precision), which seemed to do absolutely nothing. You guys have made much better launching games then this. 1 star, and not worth my time anymore.

Nether Runner

Jun. 15, 2014

-6

Seriously, the "combo" button press to finish off a boss is completely unnecessary and absolutely aggravating after finally killing off a boss's health bar after getting killed by 18 bajillion times. This knocks the game's rating straight down to a 1 and makes it not worth my time to play.

Mighty Knight

May. 02, 2014

-4

You lose 2 stars on the rating for the "Please spend money" screen at the beginning of every level.

Loot Heroes

Mar. 23, 2014

3

The pathfinding on this is atrocious. Skeleton King's summons are bugged - they effectively trap you if there aren't constant enemies, and even sometimes when there are enemies present. I suggest you changed their AI so they don't swarm the player when they don't have a target.

DuckLife3: Evolution

Feb. 26, 2014

0

Um, why am I making my duck climb up a lava-filling chimney? I thought we wanted to train it, not kill it.

Swords & Potions 2

Jan. 25, 2014

-2

Yeah, with time apparently frozen, and no way to progress it, this game quickly comes to a screaching halt. 1/5 until you can fix that time issue. If you're going to make this a MMORPG (which is unnecessary), you've got to make time progress smoothly, and at least give the player feedback on what the hell's going on when they have spent all their shop's money and are just waiting for the next day.

Swords & Potions 2

Jan. 25, 2014

-3

How the hell do you advance time? I'm sitting here waiting for the night to end with nothing to do, and apparently no way to advance time.

Tesla: War Of Currents

Jan. 23, 2014

1

The ukele bear is OBNOXIOUS

Band Of Heroes

Jan. 18, 2014

-8

The game seems pretty enjoyable until you hit level 8, and you suddenly can't kill any monsters to get the drops you need to upgrade your weapons to kill the monsters.

Kingdom Idle

Jan. 18, 2014

1

This doesn't seem to make any sense. It keeps fluctuating between 1 and 0 population, you can't produce anything because of that, so can't buy any land to increase your max pop above 0. Poor way to have a game start.

Developer Reply

You have to reseet your data the first time. It even says so in the instructions. I am definitely working on getting this fixed, though :) Sorry for the inconvenience, and thanks for the feedback.

Gravitee 2

Jan. 18, 2014

2

The prediction line shortening along with your power makes it absolutely useless.