Well, I won the final mission on first try and able to say this game was different ... it actually felt very creepy through all those strange looking monsters. Probably the bad english added to the feeling. But it got a little too mad on last level: Boss has 4! forms and you added 2!! blue birds ... I guess the level has more hp than all of the levels before. Insanly unbalanced. 3/5
Wow! You made a well shocking horror clicker without implenting any unreasonable gross abominations or high pitched screams. Although you could have switched from photographing stingers tags to collecting some evidence... but as we become fly-meals in the end this is also obsolete ;) PS.: I couldnt hear/read any of the secret messages/writings ... maybe I missed something?
At first thought I found a nice Zelda clone here. At the end Im rather disgruntled about you put little effort in balanced innovative gameplay. See other comments for details. Your graphics and music are probably the least flawed things cause they are simply copied - you dont need donations for them. 3/5
I feel this as solid point&click adventure. Not too much try and error. A bit short. I like how things change when you get new ideas - thats better than pixel hunting for some odd item.
Your game is flawed that much it feels like pile of dust. Good concept and execution really .. but gameplay is worst. Why we need stars actually? Equip has ~3,5:1 ore:stars ratio while a galaxy supplies 2,75:1! What are those iron gears good for? You can only buy 2-3 new items per galaxy. Zero interactivity after launch. And many things more. Im not interested playing further. If any of my claims are wrong, Im sorry.
I correct myself. Finding the ladder asap is also bad because you get -1 for unmapped ... you'll never be able to get +1exp for killing all monster later and thus no +1 for uncovering all floor tiles. This game is not meant to be beaten.
Nice game, although I think it is not that easy. I like dev's comment on justify his implemention of negativ Exp.
You have do deal with the fact, exp are rare. But I dont think 1exp for exploring every tile is worth any of the turmoil.
Skills arent improving much while descending. I already faced some magefire mushrooms on L2 which are still unkillable for me on L10.
Your best option is to find the ladder soon to decrease turmoil, hope you find some exp runes and stuff while doing that.
Exp and Skill are rare so I would think "planless" is the worst flaw while "flawless" is the best perk.
Also, with such many hidden mana traps, casting ought to be impossible.
Sorry if I ruined your day.