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Lotharyx's Comments

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Idle Monster Frontier

Play Idle Monster Frontier

Apr. 07, 2022

Rating: 2

8-gem epic quest: "Pull 5 monsters from the gachapon." So, spend (at least) 50 gems to earn 8. No, thanks.

Idle Match World

Play Idle Match World

Mar. 22, 2022

Rating: 0

Please consider changing the order of the () powerup. The problem is that the first blast, +, easily drops the powerup close to the bottom of the play area, severely limiting (by as much as half) the usefulness of the X and / blasts...

Idle Monster Frontier

Play Idle Monster Frontier

Mar. 01, 2022

Rating: 2

%% chance of accursed map == %% chance of having your low-level team blown away instantaneously. Not cool.

Four Color Theorem - Coloring Puzzle Game

Play Four Color Theorem - Coloring Puzzle Game

Jun. 07, 2021

Rating: 1

Calling this a "5 Minute" game is a bit disingenuous, IMHO...good, but not 5 minute!

Medieval Shorts 3

Play Medieval Shorts 3

May. 28, 2021

Rating: 26

FFS please don't write narratives that suggest depression can always be overcome without medications. Depression is a mental disease caused by chemical imbalances in the brain, and sometimes medication is the correct way to treat it effectively.

Medieval Shorts 3

Play Medieval Shorts 3

May. 28, 2021

Rating: 0

For the record, poodles are not small dogs...

Back to Zombieland

Play Back to Zombieland

Jul. 14, 2020

Rating: 0

Three star rating. I LIKE this kind of game, but this one had some flaws that made it quite frustrating. First, no upgrades improve the mouse-tracking of the character, making the running-speed upgrade actually do more harm than good, as it makes it more likely to miss pickups and especially rat combos or flying enemy stomps. At top running speed, it's impossible to double-tap flying enemies that don't die with one hit. Secondly, game lag gets untenable when the number of projectiles on the screen at once gets large. As many bullet-hell games there are out there that don't suffer from such lag with enormous numbers of bullets on screen, there's got to be a programming technique that makes this better.

Reactance 2

Play Reactance 2

Jul. 11, 2020

Rating: -2

Man, please make "bevel" the default style. Us red-green color-impaired folks can barely see the flat red enemies against the brown (which is really "dark orange") background. The bevel style makes them WAY more visible!

Cyber Chaser

Play Cyber Chaser

May. 20, 2020

Rating: 2

I love that this game isn't a cash-grab in these days of rampant P2W games. Of course, this one was made before that craze started. Anyway, one complaint: being dropped directly into a hole after a respawn. Some logic that doesn't drop your new flashing character over a hole would be a nice improvement.

World of Talesworth

Play World of Talesworth

Mar. 31, 2020

Rating: 13

"Kill the gnoll!" *kills a snake* "Thank you! Go get the ring!" *kills a snake* "You got it! Now explore this cave" *kills a snake* "Good job!"

GOSPACE

Play GOSPACE

Mar. 27, 2020

Rating: 1

Okay, so my previous complaint about x coins, the trick there is to soup up fire rate, then getting coins in time is pretty easy. What REALLY sucks is not being able to turn around and shoot at the bosses when they get behind you!

GOSPACE

Play GOSPACE

Mar. 25, 2020

Rating: 2

The game is fun, but OMG the X coins in Y seconds are AWFUL and seem to depend heavily on luck (e.g. do zero powerups spawn in the first 45 seconds or do I get seventeen?). That's really frustrating.

Iron Rage

Play Iron Rage

Mar. 13, 2020

Rating: 14

It kind of sucks to have daily tasks that are impossible to complete, such as "collect X resources" but my warehouse is already 2000 above capacity in that resource. Or "Open a rare chest" but, although I have a rare chest in my queue, there are 10 others ahead of it and y'all want $100 to unlock another chest opening slot. Especially irritating because it means breaking a daily task combo.

Reactance 2

Play Reactance 2

Sep. 18, 2019

Rating: 19

Dim red enemies on a bright brown background? Not so good for red-green color-impaired players. I can barely see the things.

Demented Shadows: Prologue

Play Demented Shadows: Prologue

Jul. 31, 2019

Rating: 1

Also I agree with others who say the old sprite-based graphics are much preferable to this low-poly-count flat-shaded 1970s-looking 3D stuff.

Demented Shadows: Prologue

Play Demented Shadows: Prologue

Jul. 31, 2019

Rating: 0

Audio bug: The klaxon sound doesn't loop smoothly

Demented Shadows: Prologue

Play Demented Shadows: Prologue

Jul. 31, 2019

Rating: 0

Visual bug: Opening scene, ship flies right through some asteroids. Also, the perspective is slightly too wide, creating a fish-eye effect that is noticeable during panning.

NGU IDLE

Play NGU IDLE

Jul. 29, 2019

Rating: 3

Oh yeah. Days have 24 hours, not 12. It's Monday, that's my excuse.

NGU IDLE

Play NGU IDLE

Jul. 29, 2019

Rating: -1

Er, ah, the Sellout Shop implies that the Daily Spin banks up to 36 hours, but after a weekend of not playing, I only got 12 hours banked... Is there some sort of math going on?

Developer response from somethingggg

well you get 24 hours saved to make 1 spin, and it does 12 hours bonus making 36 hours total.

Unstable Engineer

Play Unstable Engineer

Jul. 17, 2019

Rating: 5

Enjoyable game on all fronts, but let's call it what it is: another Lemmings reboot.

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