Has anyone else noticed that you never gain any points in the "Spell Resistance" skill, or is this just a glitch in my current game? Makes the spell casters incredibly potent.
Alright. Completed the game. Finishing team was a Command from the third system. A.P.S. Destructo from Plindus. A.P.S. Wasp from the system before last, A.P.S. Shadow from... Revenant or Binar, I think, and 2 normal Bombers as cannon fodder. Most missions were completed with only the Command and Destructo in <3 turns. Easily broken system. Wonderful game, good concept, needs a slight amount of work.
Just get the A.P.S. Destructo in Plindus, level only Rail Barrage. Obsoletes wasps until the very last sectors in which you can purchase an A.P.S. Wasp which is... beyond absurd in terms of big numbers. The A.P.S. Destructo still does more overall damage than it, especially paired with a Command ship. 12x(35+25) in a 3x3 square... Mmm-mm!
Also, to move after selecting an attack, click the move button in the bottom right next to the rest button. Observe your entire UI before saying there is no way. And experiment before saying the game is too difficult. Certain perks combined with certain ships yield incredible results.
Energy syphon is an AoE attack centered around your ship. It deals minimal Energy damage and drains an amount of energy listed in the skill description.
As for newly purchased ships, buy experience modifications and play a few missions with them. Bought a new ship at level 15 and now it is my highest level ship at 48. There is absolutely nothing that holds a lower level ship back from leveling. If it has a single target attack, equip a few damage boosters, especially if it's a machine gun attack; it adds that amount of damage to EVERY hit of the attack.
By the by, the two starting ships should be obsoleted at latest a couple sectors in. If you can get to the far right quadrant (Straight to the right of the starting quadrant until it ends in a dead end) there is a ship there that will make the game much more bearable for those that don't appreciate a challenge. Bombers are fantastic ships, max out Kinetic Armor perk and BFB as quickly as you can. You will decimate tons of ships.
For everyone complaining about tooltips: When you are looking at an enemy ship, the numbers mirror your own ship's defenses which are - by golly - displayed in the upper right with the rest of your ship information... As for difficulty, it's not supposed to be easy unless you figure a way around it. The reason there are so many perks is so you can find different ways to play and work your way through the missions. I restarted because I messed up along the way and couldn't progress the very first time I played it, but every game should have a learning curve, otherwise not enough thought was put into it.
Most of all, remember that this is a tactics game of sorts, it requires thought and forplanning. Have at it folks.