I like the game a lot but it still needs more balancing passes to smooth out progression. Also the whole defense tab still doesn't work as it's plain impossible to keep up with block damage into higher levels by leveling defense in any way.
Stage balance seems off with high difficulty spikes in some zones compared to those before/after. 1-10 3*, 11 1*, 12 3*, 13 1*, 14-16 3*, 17 defeated 3 times so far, that big ranged robot is just brutal.
Why are there still the same issues as when I played the first game months ago, like mouse being offset in some menus e.g. on the clothes collections screen? :( please fix these bugs this time, they caused serious issues in some cases in the previous shonen idle.
'Idle' Clicker that tried hard to make autoclicking ineffective.
Seems very well executed.
Looks like a good game if you have masochistic tendencies. I will forever refuse to play clicker games without an auto clicker though.
Addendum: I now have Mace III lv2; Helmet III lv2; Polearm III lv2; Pants III lv1; Battleaxe III lv0; Shoulderguards III lv1; And it doesn't look like I'll be able to significantly upgrade them anytime soon. I'll probably replace them all while they're still around level 1-3.
The balance of Metals on Maps/Equipment prices seems off. I got the Polearm III now from a Map of zone 14, and can hardly afford to level Polearm higher than level 1, Mace & Helmet to level 2. I calculated and I need to clear that map ~8 times to afford a single level up to one piece of equipment. I guess map drops have been reduced too much around that power level.
With the recent scrolling/window re-sizing update, my window keeps growing and reducing itself every minute. Sometimes it gives much more room under the updates than necessary, and sometimes it cuts off the updates. Playing with chrome zommed to 150%.