Would be helpful to know the level numbers *before* I decide to engage in the level. Would also appreciate an explanation of what the spells do/target.
I really like this game but I just cannot figure out how to approach the extended version. I've played like 50 times and only once have I even pushed back the darkness more than once from the stone circle. I can't get enough resources to get myself started. Can somebody give me a hint of how to begin to approach this?
For people having trouble with scorpion mini-boss who are saying that they can only jump up and down but can't reach the boss: if you are playing on a laptop, you may not realize that your mouse controls your horizontal movement, which is hard to do on a trackpad. It was much easier for me on my laptop when I switched to keyboard control. Also helps you keep your combo, since you can control where you land. Hope that is helpful, and that it wasn't just me who was stupid and didn't realize I could be controlling his movement better!
I can't figure out how to build a parking lot...it tells me that just this time it is free, but I can't find a place to click anywhere...somebody help me? Thanks!
This has got to be the most boring game to have ever been given badges. Where is the intelligent game design aspect of this little gem? Why don't the mini games increase in difficulty or interest with increasing duck level? Why don't purchased items have any effect or any purpose? Why don't different colored eggs/ducks have different stats? Why is the game entirely based on grinding the same exact incredibly uninteresting mini games? Why on earth should I play this game, why did it get a sequel and why the heck did it get badges?
Concept is fine, graphics are fine, but its as if this game was designed by someone who doesn't play games. Besides game flaws that are common, such as repetitive levels, there are just some basic conveniences missing. If people are going to have to constantly tweak their aim by a hair in order to make chimney shots, why why why would you make them move their mouse to click replay? As lelio said, R to restart!! Why would you make them watch the splash screen over and over each time? I really don't understand Kong giving this one badges at all, and certainly not the hard one. Is Kong trying to roll out a "boring" level badge?
IncredibleApe, any chance at a sandbox mode where I could just play with the superjump ability? I'm having a ton of fun practicing my timing but the darn spikes keep ruining my good time...
What an absolutely ridiculous waste of time, energy, and pixels. Disgusting story with little creativity and no point, a pathetic ripoff of the style of other games (including but not limited to Zeebarfs games) with none of the challenge or creative thought that makes those games worthwhile. The actions needed to complete the game are banal and poorly executed with no other clickable options to provide variety or challenge. This game is an utter failure.
This game is basically like Amorphous meets Achievement Unlocked...only Achievement Unlocked was a parody of this kind of game...
I just don't see what is new and different here...making badges just for the sake of Kongregate giving badges just doesn't seem like the point...I mean, what is the backstory here? Instead your description just says how many achievements there are...is this what gaming has become?
Dude...FIX THE BUG. How the f*** are we supposed to get pills when none show up?! I started the game and went all the way into death of shock without ONE PILL showing up! NOT ONE!! FIX THIS!!!
Paralysis get over yourself...if people are saying that they want badges, this is an indication to the *developer* that they should add API to it so that badges are possible. Noobs or not, if people think that badges would make this game better, I think it is great that they say so. Would you yell at them if they wanted other features added such as flaming catapults? No, you wouldn't, you would consider it a comment to the developer. So GET OVER YOURSELF and stop yelling at people to not have input.
Flig, for level 13 aim for the second column from the left at the bottom (you will have to bounce it off of the left wall onto the column--aim for the left part of that column/platform and it should bounce up and under)
Uh yeah, this is an endurance badge because I would have to endure bugs, glitches, and no save files and just keep restarting over and over and hoping to make it through with no glitches and with my damn save file actually surviving more than 5 minutes in order to earn this badge.