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Luneya's Comments

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Epic Boss Fighter 2

Play Epic Boss Fighter 2

Mar. 15, 2015

Rating: 2

Why is it that getting the "blink of a very quick eye" badge doesn't also immediately trigger "blink of an eye"? That's got to be a bug. Fix please. I don't want to have to go to the effort of trying to achieve a kill with time between 3 and 6 seconds.

My Pet Protector 2

Play My Pet Protector 2

Aug. 18, 2013

Rating: 1

Box #20 secured with 3 weeks to go. Cutting it close, there, Legen!

Pandemic: American Swine

Play Pandemic: American Swine

Aug. 12, 2013

Rating: 3

Tip: the average government is the hardest to work with. Play on easy mode to get used to the game and unlock open government. Then complete hard mode with open government to unlock closed, and do it again with closed before trying it on average.

Kingdom of The Wind

Play Kingdom of The Wind

Aug. 02, 2013

Rating: -1

At the end of the last level, I was like, "Huh? Where were the ultimates?" Stats said I killed 8 of them, but they must have been mixed in with the rest of the bats. There certainly wasn't any boss-type monster like you would expect to see.

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Jul. 30, 2013

Rating: 2

Always build up a large stockpile of gold before leveling. Otherwise, you'll be screwed if you can't beat the new level's basic foes without upgrading your skills or equipment.

Pillage the Village

Play Pillage the Village

Jul. 23, 2013

Rating: 2

Knights are the trickiest foes on the good path. A leveled-up PWNy stampede is the easiest way to stop them. (At low levels, the PWNies are too likely to miss the knight; they'll hit the rest of the foes, though, and once the knight is alone, the dodge-and-toss method is simple enough.)

Morningstar

Play Morningstar

Jul. 17, 2013

Rating: 2

The fish has no purpose. It's a RED HERRING!

Blockadee

Play Blockadee

Jul. 12, 2013

Rating: 2

There's nothing wrong with Stencyl games in general, Andy. They're rarely worth 5 stars, but then most games aren't. This one, however, is just disappointing. It could be a good game, if the builder had bothered to make more than two levels.

Kamikaze Race

Play Kamikaze Race

Jul. 11, 2013

Rating: 5

Well, if we take that 350 speed to be in kilometers per hour, that comes out to 210 mph--which is at least possible for a street-legal car. If it's a Ferrari or the like. Still doesn't explain the speeding school buses.

Save the Animals

Play Save the Animals

Jul. 10, 2013

Rating: 0

It's certainly different. The interface is annoying, though. WHY do we have to click a small, inconveniently placed power button, when clicking anywhere else does nothing? Why not just have it be click-anywhere to release?

Magic the Gathering - Life Counter

Play Magic the Gathering - Life Counter

Jul. 10, 2013

Rating: 11

MtG is a game. This isn't. Surely you could have found a more appropriate site to host it on.

Imortal Jumping

Play Imortal Jumping

Jul. 10, 2013

Rating: 1

It's not really much of a game (though it IS possible to fail, for example by trapping yourself at the bottom of the tallest "staircase" jump on level 2). However, it's amusing enough to merit a decent rating. 4/5

Developer response from Marceyo

Oh, it's true, but you can do a wall jump... Thanks for playing ^^

Endless War 7

Play Endless War 7

Jul. 07, 2013

Rating: 3

The flamethrowers aren't that abusive. You're driving in a minimally-armored vehicle whose strongest weapon has a very short range. It makes some of the early levels easy, but by the time you get to the mid-teens, you're facing so much high-powered enemy fire that you'll never live long enough to get into flame range. Unless, of course, the bug hits that freezes every other tank on the field.

War At Sea

Play War At Sea

Jul. 07, 2013

Rating: 0

So it's an old-fashioned top-down scroller (badly misdescribed), where the player gets only one life. Unoriginal and frustrating.

zombieland

Play zombieland

Jul. 06, 2013

Rating: 0

The aim system seems to be a matter of controlling the shot angle rather than hitting the crosshairs. This set-up works well for KEYBOARD controlled games; with a mouse, it sucks.

Guard The Territory

Play Guard The Territory

Jul. 05, 2013

Rating: -1

Having a purely graphical shot meter with no memory for your previous shot makes aiming impossible. Add in the commercial breaks, and you have an unplayable game.

creazy kind

Play creazy kind

Jul. 05, 2013

Rating: 0

There's a good reason why Bejeweled and its many clones use the mouse as primary control. This game shows why.

Diary of a Hitman

Play Diary of a Hitman

Jul. 05, 2013

Rating: 0

There's no clear goal other than not dying. That makes play frustrating. 2/5.

Wooden Farm House Escape

Play Wooden Farm House Escape

Jul. 04, 2013

Rating: 1

I don't mind the number of simple escape games, and don't downrate them too much, but this one is particularly bad. There is no way to deduce the solutions to several puzzles; lucky clicking or walkthrough is needed. Plus the sound that the winged vase makes after it's activated is REALLY ANNOYING. 0/5.

Bluoo Pink Extreme

Play Bluoo Pink Extreme

Jun. 29, 2013

Rating: 0

It got really buggy on level 11, with characters jumping off the screen. The collision detection also needs some work; I drowned at moments when I should have been safely on the edge of a pool, and got fried by a laser in level 4 despite being on the other side of a rock outcropping from the beam. You might also consider adding some sort of score system, and allowing players to reset without going back to the level select screen.

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