This game has a lot of potential. I like the connection of TD and RPG, this is the future. Also the customization is an important and great feature.
I don't like the artwork, overall menu design and story, but that might just be me. The quotes between acts were refreshing, though.
Now to the demo-version and your marketing strategy. It is not the right way! First, create a great game - done! Make it so people spend lots of time playing it, will not forget it, and most importantly, bring in your own name in a way that does not look like your forcing yourself on us, but that is, nonetheless, very memorable - Failed. Then soon you will have a great name that everyone knows. Right now you have the opposite. You created a great game, but wasted it, because most people will remember it as the demo-game, and worst case they will connect your name to that game. Think about it. I give 3/5, keep it up, hire me for marketing ;]
This is one of the better puzzlers. Although we have seen many similar, this game has it all.
Chill music, and decent design. The puzzles are challenging enough, if too easy go for speed and ranking. It was fun puzzling. 4/5, thanks courageAE
This game is simple and doesnt need instructions. The design is okay, the chain-reactions are fun! What really rules is the update on the overall highscores. That is something I havent seen before. Adds suspense. Music and sounds work for the game. For that simple of a puzzler 3/5.
This is a fine little piece of art. The story, music, and design work together to create a smooth and relaxing atmosphere in which it is a pleasure solving the levels, which are not too hard. I think there is an increasing demand for games with a working storyline (and message). Thank you Sihirbaz.
And addicting ;)