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Lycslayter's Comments

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Orbox B

Play Orbox B

Sep. 08, 2013

Rating: 3

Orbox B is the second game I cannot finish. Honestly, it's because it's incredibly difficult. I made it to level seven before giving up (there are thirty levels). So, unless you're a hardcore puzzle-fan, you'll lose interest quickly. I've given the game a two out of five.

Tri-achnid

Play Tri-achnid

Sep. 08, 2013

Rating: 1

Tri-achnid is the first game I couldn't finish. Not that it was hard - but that it was snore-inducing. I found it difficult to control my creature and ended up dying a lot (physics and myself don't really have a nice relationship). The music was nice though (so nice, it almost put me to sleep). I gave this game a two out of five. It just wasn't for me.

Thing-Thing Arena

Play Thing-Thing Arena

Sep. 08, 2013

Rating: -6

Thing-Thing Arena isn't what I was expecting: it's an under-cooked mess. The lack of any plot, the repetitive game-play, and some technical issues plague this game to the full extent that it deserves. The game consists of four endless survival modes (only two of them are worth playing again). After investing around ten to fifteen minutes into this game, I lost complete interest. Maybe next time the developer will bring a proper sequel to Thing-Thing? Who knows. I've given this game a two out of five.

Champion

Play Champion

Sep. 08, 2013

Rating: 5

Champion is an example of a game with an interesting concept but poor execution. There is a lack of plot, an abundant amount of technical issues, some questionable design choices, and unrewarding game-play. At the seventh round, I died due to the enemy overwhelming my screen as no allies came to help. This isn't very fun - especially when the game is designed around war. To my surprise, when I started another game, you're forced to start all the way back from the beginning (upgrades as well). Needless to say, I wasn't overly impressed. I left the game feeling unsatisfied and partially disappointed. I've given the game a two out of five.

The Classroom 3

Play The Classroom 3

Sep. 08, 2013

Rating: 1

The Classroom 3 delivered a solid, and genuinely funny, experience. It took me around thirty minutes to complete the game. The stealth mechanics are a little weak - but that's alright because it makes up for that in its humor. The conclusion of the game was a nice finish as well. Overall, not too bad of a game. I've given this game a three out of five.

Thing-Thing

Play Thing-Thing

Sep. 08, 2013

Rating: 6

Thing-Thing is a solid game - albeit a little short. I really liked the extensive customization options and the briefly-explained story to prepare for the sequel. In my opinion, it laid down the foundation for this series nicely and I look forward to playing future titles. I've given this game a three out of five.

Four Second Fury

Play Four Second Fury

Sep. 08, 2013

Rating: -6

Four Second Fury took me in and around four minutes to complete. It's not an overly-complex game and it's not overly difficult. There is no replay value to this game when you've completed it. Some of the mini-games are creative and others (you can tell) clearly were rushed ideas. Overall, it's not a game that will last a long time (maybe four seconds if you catch my drift?) I've given this game a two out of five.

The Fancy Pants Adventures

Play The Fancy Pants Adventures

Sep. 08, 2013

Rating: 2

The Fancy Pants Adventures is about as poor as games can come (in today's standards). The controls are non-responsive, the plot is non-existent, and the lag is intrusively atrocious. I was able to finish the game in and around ten minutes - but those ten minutes provided me with an exceptional level of frustration and boredom. Quite honestly, it shocks the hell out of me that this game was released on the PlayStation Network and Xbox LIVE. If there is anything good to say about this game: it includes achievements (two of which are obtainable), the inclusion of collectibles, and the design of the stages look decent. Overall, the game blows. I've given the game a two out of five.

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