After starting with daggers and then the sword I found the staff is the easiest way to kill the final boss. Using movement+regen+HP+defense rings and two staff damage bracelets you can stand near his throne and just hold Z down, using special when it gets full. If he ever gets near you just run straight through everyone to the left side of the next room and wait for him to get close again then head back to the throne.
I like the game. I don't like the fact that none of the buttons have information. A majority are obvious but I am always scared of random buttons that will probably link away to other pages.
Thoughts: Opening game text makes me think of "Russian girl wait for meet you!" ads.
I will admit I've been out of the escape game business for a few years, but this is absolutely terrible. No finesse, no even trying to make things fit together cohesively. A bunch of "find this random picture to match this combination lock these weird stones in the jungle happen to have made." Absolutely an F
1. Mute option.
2. Some sort of in-game instruction.
3. Any kind of gimmick to explain why I care about these balls (think Sugar, Sugar)
-- Gameplay idea is fine and the mechanics work fine but without at least those three things this game is a pass.
Finished all levels. No "level select" screen. No "high scores" screen after finished to see how you did against other people -- (especially no Kong high scores). 10 or so levels? Terrible and boring.
The fact that the fonts don't even display properly -- 1/5.
I've never been impressed with the coding in Bonte games, but at least they've been entertaining or challenging.. this one is neither. I mean c-mon, brick breaker and maze games? Not worthy of badges at all.
Also, a minesweeper skin isn't badgeworthy but you should definitely implement the Kong API, it's really easy and makes the game more worth playing on here.
Same comment I gave before:
Well, I gave it until level 20 before I decided I just didn't want to play anymore.. As a general rule I think it's best if the game kills the player before they want to kill themselves.
Thank you for your comments! Your suggestions will be included in the next update.