An option to disable meteors and gobcursors would be really nice. Phantom cast + 40~ casts/second still lags the game with the particles turned off. Game screen currently looks like this https://i.imgur.com/qNmBVsJ.png
I've updated the Meteorologist talent to combine your multi-meteors into one, so that should improve performance some if you're using. I'll look into other performance updates going forward.
@alittlemoreblue It's not really at that improved. It suffers from a lot of the problems the 1st one had. You can beat it with 1 reset in the cave when you hit lv10 restart at 0 and go all the way to 80. It also has the issue that Heal spell is still too strong. You can spec every level into magic and enchant your rings to +8 damage, and all of your armor to +4 mana regen and never die due to sheer amount of regen.
There's only 80 floors, so you at most get 1 1/2 skill paths complete before beating the game, if you kill every monsster from 1-80. The bosses don't respawn, the "DLC" content isn't out till March. It feels like a very rushed game. 4/5.
Changed rating from 5/5 to 1/5 and unfavorited. I know you want to expand to mobile, but you don't have to ruin your game to do so. And it took over a month for these flashy in your face graphics that an ADD highschool program student thought looked good? For real?
If you pot up str/def/spd and save then quit to menu. Loading up the game will keep the potted stats allowing you to stack them again. It's not all that useful unless you're looking for farming calliseks.
For those having trouble with dutchman: Get the right upgrade-path's best ship, upgrade hulls 1 or 2 times, max the damage upgrade. Use aim hull and dynamite. By this point you should have max accuracy and damage from the achievements, and it should be easy. If you need WP to upgrade the ship, do some trading, fight the dutchman and lose on purpose, you'll get around 4-6k WP.
Horrible game. Poorly designed. Clunky controls. Artificial difficulty, instead of adding mecahincs to the game, lets just throw 12 lazers, turrets and 15 saws. 1/5.
Shitty games like these get badges while the true gems don't. Any retard in a highschool programming class could make this game, probably better due to the lack of information and random gameovers and horrible hit detection.
Great game but I beat the full version rather quick. The only challenging levels i found were the last few where you had to defend infin waves while positioning units to hit the main target.
I've updated the Meteorologist talent to combine your multi-meteors into one, so that should improve performance some if you're using. I'll look into other performance updates going forward.