All in all, a fun game. It needs a pause button of some sort. The different kinds of monsters are interesting, I didn't expect the skeletons to have a ranged attack, for example- I expected a charge of some sort. The wait before they shoot is good. The ax feels a bit weird, and it'd be nice if it were a bit more precise. It also feels as though it falls too slowly, but it's probably fine. The bow's arrows are cool in that they stick to the walls, but it makes the game laggy if there's too many. Could you put a cap on it of 20 or so, or make it adjustable? I like how rapid-fire the sword is, though I wonder if there's an upgrade to make it a bit longer. That'd be helpful. 5/5 and favorited.
@DangeloF3: That is true of most Flash games. There is a way to access that data. Anti-Idle has a fine tutorial on it; Anti-Idle is also a very fun game. Twofer, if you ask me.
Well, when you hit a gem wall, mmwmmw, there are two general consensuses on how to surpass it.
You can do it a wrong way, which can take many weeks, or you can do it a right way, which can take one week.
Being a videogame where you can choose what to do, there's nothing wrong with doing it your way. Whichever way it may be.
It would be nice if upgrades that give slow but significant boosts, such as Mana Addicts, told you how long it would be until the next increase, like a note at the bottom of the upgrade. Helpful for figuring out exactly how long it will be until you can cast Combo Strike every time its cooldown runs down.
I feel I should leave input, so here we go: It lags a lot on my computer. Slow movement, long load times. Nice-looking and nice-sounding, I'll admit, with a very relaxing atmosphere. It seems you may have used some RPGMaker assets. I really don't have much to say, I don't have long to play at the moment, and it's too slow for me to want to play longer. Interested to see what direction it turns in, however, once you add updates.
Hi!
Sorry to hear about that issues!
Can you please fill a bug report stating your Operative System, GPU, Browser and any other technical data you can include?
I would love everybody to be able to enjoy the game :)
Thanks!
Cool. Once more, the devs have implemented something somebody requested- In this case, challenges for the Neutral Factions. Keep on being awesome, devs.
It would be nice if there was an 'auto-build Traps' feature, which you could turn on or off, which built Traps automatically if you had no other building projects, Traps were less than x, and you had over x resources.
Where xis a value that can be changed by the player.
It gets tiring clicking Trap all the time.
No, Nigel Thornberry is from the television show the Thornberries. Really people.
Also because it isn't in the top-rated comments, you can tax safely 19 times before someone breaks something. Count it off.
Yeah, the Supply Crates are really racking up. I wonder if it's from a recent update? I seem to recall Tukken talking about making crates easier to obtain, so that might be it.
Or maybe something else I'm doing, like Careers, is giving them. Hrm...
I direct contrast to everybody else, I really don't mind the new shop interface. I have trouble figuring out where it is sometimes, but that's more me forgetting than anything else. It's certainly sleeker and faster.
Sure it isn't as pretty, but that's alright.
@KeiH15: That's probably a device error of yours, then. Attempt playing a different game, or refreshing the page. If that doesn't work, try restarting your computer. Past that? Hell, I'm a Windows user, I wouldn't know.
Hi! Sorry to hear about that issues! Can you please fill a bug report stating your Operative System, GPU, Browser and any other technical data you can include? I would love everybody to be able to enjoy the game :) Thanks!