I've twice reset where it's given me .1 less than it said it would add. Late game I guess this won't be a big deal but 3.3 vs 3.5 multiplier is quite a difference early on.
Idle games have been the bane of my existence lately and this one is no help either. In other words, I'm loving it. One of the best I've played in a while.
Only problem is that with the current balance for workers, I no longer really need them except for Science. Around World 10 I realized the workers gathered negligible amounts of resources relative to what I'd be rewarded fighting.
This means that my Trimp community is made up of ~20 scientists supporting a massive orgy of breeders of which half occasionally get sent to war to gather riches only for the remaining breeders to furiously repopulate again before they all die.
Then I occasionally build hotels to increase parameters of the circle of life explained above. It's quite similar to real life I suppose.
If this game was meant to be a social commentary, then bravo! I will continue to play. If you had a more balanced idea in mind, maybe put more worker efficiency bonus upgrades in.
Either way, great game.