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MalcheiorSveth's Comments

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Doodle Devil

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Dec. 03, 2010

Rating: -13

I don't understand why people like these. They aren't games. They're simply follow-the-creator's-weird-logic with no actual reward simulators. Maybe if it were part of something larger it would be worthwhile...but as it is it just seems like a game mechanic rather than a game.

SteamBirds

Play SteamBirds

Mar. 18, 2010

Rating: 0

More elements would be good, customizing a fleet and having access to some of the other types of ships would be cool.

Stick War

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Oct. 26, 2009

Rating: 0

I can't help but wonder if anyone play tested this game. Every level can be beaten with 3+ miners and swordsmen spam. 2/5 for that.

Obechi

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Oct. 18, 2009

Rating: 0

Pretty easy, and it needs more game elements to be actually interesting. 3/5

Semantic Wars

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Aug. 10, 2009

Rating: 0

Good graphics, interesting idea, but it needs expansion. More than just easy/medium/hard settings.

Zening

Play Zening

May. 06, 2009

Rating: 0

There's a reason why games like Fire Emblem which are turn-based strategy allow you to move and attack with all of your units in one turn. Because when you don't it's too slow! This combined with the connection issues simply makes this game not fun for me, despite the interesting story and good voice acting.

Redstar Fall

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Apr. 06, 2009

Rating: 0

An incredibly easy version of Totem Destroyer.

Cursor Chaos

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Mar. 01, 2009

Rating: 0

Meh, it's a poor imitation of the four second games.

Cell Warfare

Play Cell Warfare

Feb. 13, 2009

Rating: 0

4/5- It's not bad, but it's too easy to get badges and the cells aren't very different. I like it less than Amorphous because everything here is just circular orbs rather than distinct enemies with very unique animations. It looks more polished though, so points for that.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 29, 2008

Rating: 0

I think this game is a vast improvement. The new upgrade system is more complex and allows for more diversity, the new points system is more complete, and the addition of armor stats to the enemies makes it difficult to win with the "spam level 1 mages" strategy. 5/5.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 25, 2008

Rating: 0

Badges. Now.

Bot Arena 3

Play Bot Arena 3

Jul. 24, 2008

Rating: 0

I absolutely hate this game. It's not very in depth, the "strategy" challenges are mostly luck, and it's frustrating, not challenging. The controls are terrible, the AI sucks. 0/5

Seven Deadly Sins

Play Seven Deadly Sins

Jul. 23, 2008

Rating: 0

Hilarious game, 5/5.

Tactical Assassin 2

Play Tactical Assassin 2

Jul. 22, 2008

Rating: 0

The first one was much better. This has too much unnecessary stuff added to it, and in both you need to work on polishing them (text size fitting boxes, spelling, etc.) 3/5

Nano War

Play Nano War

Jul. 21, 2008

Rating: 0

I'm glad to see this game was made more difficult between the time it came out and the card/badges were released. It's much better now, though still pretty easy.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 11, 2008

Rating: 0

Insanely boring and easy. 2/5 just because the graphics were good.

GemCraft

Play GemCraft

Jun. 29, 2008

Rating: 0

Cheeseisace, a hue is a gradient of a color, not just "a color". Fail.

Music Catch

Play Music Catch

May. 30, 2008

Rating: 0

Great game 5/5. I've had some trouble loading it, 90% of the time it won't load. No idea why, but the game itself is awesome.

Nano War

Play Nano War

May. 19, 2008

Rating: 0

4/5 - You need to do something to fix the blitz strategy. I beat the entire game quickly by just attacking all out on the enemy bubbles from the start, which stops it from being a strategy game. Maybe put a timer on the bubbles so you can only release from them every 10 seconds or something, that way you can't just send all your dudes to attack at the very start.

- Music in Motion -

Play - Music in Motion -

May. 05, 2008

Rating: 0

Awesome game. Very interesting ideas, and it's simple yet smooth.

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