We have some potential mastery system on our backlog, but that is something we'll consider doing in early 2019, as we have tons of more pressing bugfixes, QoL, balancing lined up for rest of 2018.
We also want to expand on country upgrades after we release CvC so we definitely could look in that direction as well some time in the future :)
ok how does the progression for skill exp work is it a flat amount per "real" sec, or does clicking a skill speed up the skills exp gain. Does hard reset do anything besides start you from ground zero. Do the speed multipliers for each city actually effect speed of the skills exp gain...oh so many more ????
an game guide would be a little helpful so you dont have to just look at the screen the first time you play and go Huh I think this game sucks completely cuz nothin happens but my bot dying and dying and dying and dying and dying and dying and dying do I make my point?
Am I confused on how the buy10x is supposed to work?? I buy 10...the quntity goes up by 10 but the qc/s only raises the base of amount of the unit. i.e. Buy 10 Local Service Companies and I get 10 units but the qc/s only goes up by .001(total not per unit I paid for)
Most people who express confusion like this are getting tripped up by the fact that it buys up to the next round stop point. For instance, if you have 9 items and you use 10x, then it will only purchase 1 more item.
You should be able to use your extra Trimps that are not used for the army...example I have 4k army but 13k trimps and only 4k of them are used for resources so that is 5k that are in welfare??? how fair is that
Maybe structures could add a little to the material that they are storing? Like food from the Barn (or call it a Farm) etc. Food is the worst bottleneck.
I started a new colony and my food to get 1 population growth is 97.5 Dec and I only have 1343 population.....I think something is terribly wrong with that
I am confused about the % bonus to building time. To me 100% bonus means the time is cut in half. But I spend 40 GP and instead of losing 22 hours off the base of the build time for Divinty generator I lose 8 hours.....My math is not the best but that seems more like....23% to me.
why after 8 hours did I only make 2 angel investors???? I lost my progress lmonday and now its taking me a this long to get 340ish AI????what did you do to the game.
Great Game perhaps make it so you can colonize Mars with return trips. After first landing, have upgrade screen to buy payload for installations on Mars. First one would have to be a Launch pad 8). 6/5!!
We have some potential mastery system on our backlog, but that is something we'll consider doing in early 2019, as we have tons of more pressing bugfixes, QoL, balancing lined up for rest of 2018. We also want to expand on country upgrades after we release CvC so we definitely could look in that direction as well some time in the future :)