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Game comments and reviews
Aug. 24, 2016
Wow, derp incest *right out the gate. Im gonna like this game...
Aug. 09, 2016
played all the way through to the grand finale. Excellent balance between difficulty and playability. Would recommend this game to both hardcore and casual gamers. Walked away from the game feeling challenged and fulfilled. 10/10, would play again.
Aug. 21, 2014
YES! Power per second total, my only complaint! 5/5!
Developer Reply
I'm happy that you like it :)
Jun. 09, 2014
1) Lovecraft- win 2) Metallica reference- win 3) Well balanced and paced levels/enemies- win 4) Having the saw utterly destroy the second boss- EPIC WIN 5) Fighting all the way to the end only to be told Im not cool enough over and over again.... EPIC FAIL 4/5 Good game
Mar. 04, 2013
"You will win if all bases or towers are belong to you" -Cannot tell if homage or actually just bad grammar.
Mar. 01, 2013
What do you mean the hydra can't be killed with bladed weapons? I just need more axe!
Feb. 27, 2013
(does the creator know that Japan has their own mafia?)
Feb. 20, 2013
Yeah, because *Chicago* is known for producing intelligence... lol
Feb. 18, 2013
Ninja vs Mafia, I think to myself "Cool" and start the first level. The enemies show up and I think to myself "Gee that guy is really blond" then I realized that instead of using the Japanese mafia in Japan, the game maker imported Italian mafiosi for me to kill. Very weird.
Feb. 05, 2013
Wow, I got to level nine and the music kicked and I was like "Is this the same game?"
Jan. 31, 2013
5/5 for George Lucas breakdancing
Jan. 22, 2013
Great game, its been a while since I've seen this many vaginas in a single game. 5/5
Initial review, This game is needlessly 3D snf could have been better presented in 2D with the same art style. The monster roads are unusually short for this sort of game, and that coupled with very fast enemies, means that you end up piling your towers right next to the castle and because thats the only place the enemy holds still. The "Wild Powers" are negligible. Lastly, upgrading a tower causes it to do a celebration dance and stop shooting, usually long enough for the lighting fast enemies to zip past it. 3/5
Jan. 04, 2013
LOL, so many comments about how hard it is to win, play, etc. Its the *game* industry. EVERYBODY fails at the this. Even Mirosoft lost money when they first put out the Xbox. Just consider this a simulation. :)
Jan. 01, 2013
OMG!!! When I first saw this game I was cautious. As a Rabid JA2 fan I've been burned before. But this has EVERYTHING including audio ripped right out of JA2. When I saw the merc list I just about pissed myself. All my friends had come home!
Dec. 11, 2012
Wow, talk about opposite ends of the moral spectrum... Paladin-Vampire
Dec. 06, 2012
Yeah, no amount of haunted forest is gonna stop me from getting to those oil reserves...
Nov. 17, 2012
Does this remind anyone else of the monsters from "The Mist"?
Nov. 07, 2012
Frustrating that if you change your skin tone as a celestial during creation is no skin option to change it back. Theater of Dreams, 2d6 damage means two six sided dice worth of damage. 2-12 damage with a average of 7.
Oct. 25, 2012
I wish the counts popped out when the enemy first dropped, hopefully accompanied with an audio cue. Its hard to tell when to stop swinging and switch to a different enemy when they lay down and die so slowly. Also, if w could change directions (left/right) either faster or in mid-combo, that would be awesome.
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