There's another bug where sometimes when you take a skill out of its slot and try to put something else in it, it says that the slot is already taken. This wouldn't be a problem except that when you remove a skill from your bar, it has to charge again when you select it next time. So switching around skills ends up using all of them up just to simply change fear into fireball.
I don't really think the game needs a save feature. A shop would be nice though. Not sure a level up system is necessary: leveling up does exactly what it's supposed to in games of this age, it increases stats. Since you find abilities on the ground, there's really no reason to add anything to leveling up.
Once the Stat bug and spell bug have been worked out, it's going to be a great game!
Why is it that so many games have problems showing all of the text under descriptions? I can't read the end of the class descriptions. Is it just me? Please, fix it! It distracts from the game.
The game was creepy. And gross. Very nice animation and basic concept, but it was too easy, and boss fights were overly repetitive. The ending was too anticlimactic and kind of expected.