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Game comments and reviews
Jun. 22, 2010
However, if you obey instructions, the voice praises you, and when asked if you are a boy or a girl, you are instead complimented, being told that you are instead a man or a woman, and you are left a much more beautiful end stage, with a gift, the coin, waiting for you at the end. In this way, I feel that with the title of the game, and the context given at the end, that this game could instead be about relationships. Disrespecting a loved one leads to interference and a loss of clarity in your relationship, however, if you are willing to risk a little and listen to the advice of one who loves you, then the relationship will gain clarity and become something much more beautiful, not to mention the gifts you'll be given. ;) I know it's something that's pretty different from the general bland/colorful life explanation that's being given, but this is how I saw the game, and there's nothing wrong with another perspective.
I think that this game can be taken another way. When you start out the game, you are judged. You are not what you say you are, but instead something that you would likely consider demeaning. You are not given instruction, and the world you start out in is very bland. As you progress and continue to follow instructions, while not given any color, the world gains detail, easier to traverse, and the threats presented to you gain clarity as well. When you choose to disobey, the world loses detail, your threats are not easily identifiable, and interference, the colors in this case, are introduced. When you finish the game disobeying all instructions, you are asked why you hate the voice so much, and you are left to traverse a long corridor.
Oct. 15, 2009
First!
Sep. 27, 2009
I have a problem... The game kept telling me that if I thought the games graphics were crappy, that I should upgrade them... Well, I still though they were crappy, and I tried to upgrade them, but I couldn't... Please help. All of the graphics related upgrades were at level 5. :P
Aug. 19, 2009
first try 07:02:10 Deaths: 45, mostly frustration
May. 04, 2009
I don't know why it's doing this, but I'm on level five, and it keeps launching my projectiles the moment the stones hit the edge of the screen (after 1st click, before 2nd). It keeps launching there and there is nothing I can do about it. What's wrong?
Jan. 26, 2009
Very interesting concept. Perhaps with a couple extra features, and some bells and whistles, this game could probably get big. But, with API implementation, it has the potential to get big anyway. 3.9/5
It's a decent game, but the difficulty is way too high. 2/5
Oct. 12, 2008
That was fun.
Sep. 23, 2008
That was trippy.
Aug. 10, 2008
I spent waaaay too much time on this game. But, I got all the badges, and a couple of high scores to show for it. Great game, pretty addictive.
May. 25, 2008
That... was... amazing. I read the comment about what this song is, I'm looking it up and getting it.
May. 22, 2008
This is really cool, I like it.
Feb. 13, 2008
Fun game, but really frustrating. I lost at level 19...
Feb. 09, 2008
It's ok, not too bad, but then again, not on my top 10 list.
Feb. 08, 2008
It was a pretty okay game, but I really only played it for the card, got 3 other badges in the process, don't think I'll be playing this game again for a while, though.
Feb. 05, 2008
Fun game. Music is interesting.
There has to be a story behind this... And I want to know. Excellent game, great music, and it just gives me this feeling that there's a deeper meaning...
Feb. 03, 2008
I had completed the challenge before the challenge even existed. Hooray for me? Anyway, it's a good game, made me dizzy on several occasions, and very frustrated on others.
It's short, but I still like it. And now I've played all of the currently released submachine games... What am I to do with myself now?
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