In addition to my previous comment I was playing this to get the powerup points today but after getting wiped out repeatedly by small ice map and AI aim with a mac10. I just can't play another minute.
In all honesty I hate this game. Not gonna say it was a bad concept but your dealing with limited AI a small map and a lot of just plain over sights. Would like to see a sequel in which these are solved though.
Ok I like the idea behind this but honestly there is a blasted bug that ruined this game. My character seems to act differently every time I jump or move after stopping. Sometimes a simple tap jump gets me over a spike trap sometimes it barely gets me a pixel off the ground. Sometimes my character slides around sometimes my character holds to the ground like glue. Either this is a middle finger to your players or it is a glitch.
Alright played as much as I can stand of this game time for a review. Wow... well starting with the bad. Your physics are blocky and in what hell of a universe do spikes not grip things they kill? Character hit boxes are clunky and inaccurately show how well you fit into jumps. I like the standard life thing really nice but stop being an idiot and put in animals you can pick up along the way your not making the next Mario no one is gonna replay every level to get perfect scores just to beat the final level. Now onto the good...it was funny when we first died and saw cute animal explode then it got old. level designs are nice just need better physics. Final say: the game wasn't ready needs more time to be worked on and the developer should know the only reason it's getting played is so people get their powerup rewards points and leave after the first badge. Shame developer. Shame.
Alright just gonna say. If this WASN'T the badge of the day game I would have never played this cause;
1: I don't give 2 shits about who made a game
and 2: I know what games I like and I didn't play any of the suggested in this game because they were in this game.
Gonna add a comment everytime I lose a round due to developer error with houses and statues. Just lost because I have 3 statue heads that I can't destroy on a compact map with 4 houses so tightly packed I activated 2 houses at once while trying to grab a mob.
Is there anyway to instantly remove these houses? Really? I have lost so many levels because these things require you to throw them who knows how many times to bust and they either miss the target or are not on the right section to hit them but are still able to hide them.
Make a wide screen or remove this game I keep getting sent to ads cause you didn't consider people CAN'T STOP RIGHT ON THE EDGE. Think you mechanics out.
On Final level. Had slightly damaged windshield and no collisions. Hit one car then proceeded to bounce down the road hitting apparently 8 civilians and EVERY car along the way. When I regained control my windshield was gone my car was enflamed and I had a helicopter shooting me.
Anyone ever tell you that there is a line between making a game hard and just being a jerk?
Pretty game. Good music. Your enemies are hard because of poor work on combat and hit boxes. Seriously? Mutant firefly > Blade armed demon? Make a V2 with better combat but change nothing else.
Your jumping system is flawed. Random spawning walls have a chance at creating unpassable section. Beam is not a real threat. All around you had a good idea just did horribly making it.
Fix this crappy guns. The machine gun = 3 seconds ammo is gone on 1 gun then wait half an hour to reload
Shot guns = have cursor over enemy and shoot your entire clip and MAYBE you will kill him
Starting Pistol = Best weapon in the game