my only gripes are how the talents feel a little out of order (like they should be sectioned by quest rewards, scroll learned, etc.) and how many flying enemies make melee units near useless.
Yeah, this game is just broken as all hell, instead of balancing the humans with the others you give us a crossbow that barely does anything against the later baddies.
I'm sorry, but why is that the top rated TD game? Every level is the same, the routes are just changed slightly. Sure, you got lots of interesting towers, but the game is monotonous and gets to the point where you're making it so that people will have to give you money to beat the higher levels. Kingdom Rush forever.
The biggest flaw that you made intentional. You don't get one dollar per blop, you actually have a bar that fills up for the blops, that is just showing how you intentionally padded out the grind just so that people would get frustrated and pay to win. You sir are a sheister.
The pathfinding in this game is just atrocious. Any fun that could be had is lost when you're forced to micromanage because you're units get stuck on the path, or decide trying to take the town behind the tower killing them would be more productive.