You are able to cycle through the heroes using the shift key, you can cut the lenght to animation by clicking the screen. You can select and move the whole party. Seriously, no reason to complain about the interface: it's pretty polished. Wizards teleport ability is not too shabby either, makes her the perfect scout. I must say this is a nice game and I would like to see more and perhaps some added challenge.
There's just one thing that pisses me off about this otherwise very competent and pretty fun game. That part of the somalia mission where you gotta move in and out of cover. The amounts of lag that suddenly appear makes it completely unplayable for me.
Tough, very tough, but not over the top, very decent controls, incredibly fun. Also in the city world the llama uses weaponized flash farts, which is both disturbing and awesome. Incredible game, should get badges eventually :)
Bloody hard, bloody fun, bloody awesome. And done by a single guy with some real passion. I'm more of a Mardek fan, but this one is incerdibly satisfying.
The physics are way off. Double the weight of the cars and it might be playable. Right now I'm sailing through the air if I bump into a slight irregularity on the road and cartwheel if I swerve to avoid it.
By far the best Unity game currently on the site. Perhaps not yet the best 3D platformer ever, but for a preview it does a splendid job at providing a good challenge, fun gameplay and a proof Unity could actually make sense on Kong. Good job, if that's where the bar for the competition's gonna be at I'm looking forward to the end results.
Congratz, it's a game! This combined with all the wonderful (and the awful ones too) environments people are doing instead of games would create something halfway decent. Good one.