Simple fix to make grind less annoying. Remove the necessity to need multiple reagents to do missions. The current system forces you even at high levels to repeat missions that you could easily finish when at a low level.
I've been playing for three minutes and I already get a message saying. I have to wait another minute before exploring the next area. My message to the developer is ask yourself this when adding a feature. Does this feature enhance or detract from the game play? Was going to rate this 4 stars because of the nice rendering & design efforts now I am getting annoyed and thinking 1 star.
Not so bad, can finish it in a couple of hours or so. The premium content does not get in the way of playing through the levels. Didn't feel obliged to play longer it was wearing thin. 3/5
Some suggestions for game play enhancement, think does this feature enhance play, detract from it or waste peoples time for no effect.
1. Why do I have to click to open a chest just show me the money / item. It's one more annoying click for no purpose
2. Same theme why would I not click the plunder button after killing my enemy skip to the reward and save my mouse click
3. Disconnection seems a bit of an issue, thanks for fessing up with the in game notification
4. Seems once you hit about lvl 12-13 it becomes a bit of a grind fest
All said and done 3 days entertainment on and off and now my attention is wavering. LOTV was more entertaining, had more story and I wanted to see what happened the further I progressed. This seems to lack that story somehow. 3.9 stars for the 2 days of entertainment.
Sorry you feel that way! Thanks for at least checking us out.