Hey there, just wanted to answer, even though this was discussed in Discord (thanks for reporting this by the way :) ), this bug has been fixed, though I'll need a few more days until I can update the game :)
That is correct :) The exact minimum for the first Ambition Prestige is 99 True Disciples (which will in turn be converted to Ambitious Disciples, used in the Ambition Stage)
I believe the mini games are locked for now. There are only 2, Meowruto & Jimmy Feline. Jimmy Feline is also a stand alone game on Kong. The ability to turn ore into bars has not been released yet.
So, if I start a new raid, I basically lose all my gold producing buildings and my heroes are reset to level 1, and I spend a few weeks getting them back to where they were. In exchange I get some stars. Am I missing something, or is this a pretty bad deal?
Its a bit annoying that your ability timer continues to run down between rounds, but you don't accrue time towards the next time you can use it. Means abilities such as additional damage or armor are really only useful for 2-3 seconds.
@salened - you're welcome. But it would be nice if somewhere there was something that showed this or the benefit of an upgraded piece of equipment before you spend the ammo finding out its not as good as something you already have.
I've also noticed that when you sell items, it only shows the 'original' values and not the upgraded if you've enhanced them. So if you have 2 identical items and one of them is upgraded, you run the risk of selling the wrong one.
@EarlofMouse - a partial solution would be to allow the tokens to be carried forward to future events. That way people can save up for the best items. I agree, it wasn't going to be possible for most players to get to that 550 points in the last event.
Didn't post well - level 10 - 8 tries, level 11 - 5 tries, level 12 & 13 - 1 try, 14 - 2, 15, 16, 17 - 3, 18 - 1, 19 - 2, 20 -1. Other than level 10 & 11 it was a reasonable number of attempts.
For grins, here's a table of what it took to upgrade a Mutant shotgun Common M4:
L cost odds tries Total Cost
10 1010 Low F F F F F F F S 8080
11 1150 Low F F F F S 5750
12 1290 Low S 1290
13 1430 Low S 1430
14 1570 Low F S 3140
15 1710 Low F F S 5130
16 1860 Low F F S 5580
17 2010 Low F F S 6030
18 2160 Low S 2160
19 2310 Low F S 4620
20 2460 Low S 2460
@earlofmouse - I think you are correct. Tracked the last 40 that I opened, all either 4 or 5. Personally I think there is also an issue with the failure upgrade rate, repeatedly I will get 4-5 fails in a row but never more than 2 successes (at the 50% level).
@Trunk - just found out that upgrading the hero does next to nothing. Upgraded Orderly, health went from 310 to 370 and I'm guessing its accuracy went from 19 to 22. Nothing else changed. And if you already have a hero at level 10, you can't get them any higher (not that I saw any stat change when they advanced in levels).
Hey there, just wanted to answer, even though this was discussed in Discord (thanks for reporting this by the way :) ), this bug has been fixed, though I'll need a few more days until I can update the game :)