spliters regularly jump directly over my towers and towers fire at enemies should be attacked based on how close they are to escaping not in order they appeared on the screen as well i've also lost lives because my towers wont attack they only sit there until the ghost has passed then try to attack but its to late and the ghost escapes
For those having issues i have found using multiple vertical paths lined with traps, with each column built in as close to an identical pattern as possible works well