I like this game a lot, but level 9 is just unfair. I've gotten three stars on hard up to this point, even the first 19 waves of the
level are alright, then they just throw like 25 3,000hp guys at you in each lane that are a mix of resistant to your towers. You can't do anything against the plant dudes unless you have a few volcano towers or the crit ones, the volcanoes are useless against the rock dudes and the ice since they're so fast, so you have to get plant towers, but they only
single target so they miss and flood of dudes and do absolutely nothing, can't
even damage the plant guys, and the ice towers are just useless for damage. The
level is nigh unbeatable unless you have your towers set up *just* right and
are lucky enough to be blessed with many spells (like the useless walkthrough
was, which by the way, allowed for me to get clean wiped at the end following
to the letter) Really needs to be re-balanced so it’s fun, not a search for the
right combo.
My only problem is that there are no sound affects or music at all, since you have to baby sit it in the beginning, it gets very difficult since it has absoulutely nothing to entertain you with as you watch a tower destroying cubes.
It's a good game, but there are some flaws and bugs as with all games. A couple of notable things in this game are that each time the "basic" arrow hits something (even the enemy's castle) you get 10 gold, so if you shoot the castle the entire time with a normal arrow, you rack up about 3k each match. Another thing is that the boss is stupidly weak to the basic arrows, it does 500+ a hit, while my explosion one (which is leveled up WAY more than that one) does 200. The pierce arrow is stupidly over powered, the reload time is ~8 seconds and it can be maxed out in 4 or so levels, allowing it to wreck entire waves with a single shot if you time it right. I got 2700 damage from that arrow on a single guy, which is excedingly stupid. You also dont earn experience from your troops, so they do become a hindrance, and they cost 50 gold to build each one, so you can only gain ~500 gold a level if you use your special arrows and hire units. Good game but needs love from the dev to make it great
*After mission is over and sitting down at pub* Soldier: So you're telling me you started out as a private on this mission, and in less than a month you became a general?!? General: There where a lot of bugs and headshots
This game is absolutely amazing, my only problem with it is that the classes are not very balanced. The warrior is solely viable because he can regen hp so you can only basic attack with his endless health unless you want to spend money on mana potions or teleport back after every fight. The assassin just sucks since he cant regen anything, and doesnt do enough damage to one-shot so you have to dual even if you get every multiplier. The archer is the best chose simply because he attacks from range (allowing him to not get damaged and not have to heal/teleport home) and regens his mana so you can spam it for most of the game.
how people think the zombie apocalypse failed: Superior fire power, surivors banding together, superior tactics, objective capturing, traps, new skills, anti virus, retarded zombies. The real reason : multiple zombies wearing barrels in the hoard
so i dont know if this is common or what, but im currently not getting any resources from offline, like it will say i got xyz, ill hit the nice button, and ill still have my 60 orange cubs, and 5 blue ones no matter what
so im very confused, can someone please explain in great detail how the infinity bar works, and how to trigger it? Please use terms that an idiot can understand so i know whats going on
It's a logarithm based percent, the means the when you got 150 zeroes in your antimatter you are halfway to 300 zeroes.