Controls are good (but I am a gamer, so having 90% of controls on left side of the keyboard is comfortable and reasonable to me), the game feels like it was constantly lagging, requires repeating stages to farm xp, my tanking captain deals almost no damage and struggles with leveling up and I read something about relics being hidden in menus? The last part makes me not even want to bother with the game, that's the stupidest thing imaginable. The rest doesn't really helps, stop wasting my time with boring, grindy "content".
Thank you for allowing me to mistakenly drop out of my guild, for which I paid 50 potions, because there is no confirmation when clicking on the button (I wanted to close the window). Bollocks like these are reminding me why I avoing mobile gaming, and this game is on a mobile level of bs.
Wow, what a GAME. I miss the times when online games were actual games without micro-shit or idle/clicker garbage. Kudos, this was a fantastic time waster.
Finished all modes. Everything this game does is just right, nothing to complain about. I can see how much effort was put into it, because it's so well made, making even the presented basics playable and fun. I hope that in some time, I will see a game based on this engine (can I call it that?).
This is how a clicker game should be. A time waster that have some meaning to it, you can complete it and just move along. In addition, Idle Hacker have its own little gimmicks that make it enjoyable and engaging. Worth these few hours (most of it running in background) and surprisingly, I even laughed few times, because the jokes were funny instead of cringeworthy (like in most flash games).
Read the story on imgur. Really fun, little game with potential for expanding, if you ever decided on doing something more with it. Hope you got the job!
Great game, very pleasant. A bit too easy, but it brought a wide smile to my face on several occasions, so it doesn't really matter. I encourage you to make another game like this, it would be awesome.
Clicked for free keys, which looked like I would gain 5 keys, then got only 1 and now I can't even use it, because the option is greyed out... yeah, seems legit.
And by the way, I know there was similar game on psp before Monument Valley, but I don't remember its name and it wasn't as big of a similarity between them as we see here.
This is a copy of Monument Valley, isn't it? Like, it's not inspired by it, it's almost like a set of new missions. I am split between "I don't care, because it's fun" and "shame on you tobeglad".
I encountered a weird bug. After resetting, instead of being placed on the last checkpoint, I was sent into a room with flat floor and red background. After running to the other side, this room repeated thrice, after which I hit the reset button again. The floor no longer collided with my character and I started falling endlessly (after touching bottom of the screen, I feel from the top of the screen again). Looks like something out of creepypasta.
"An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace."
This shows up after completing every level on the second board. Thankfully, reloading the page fixes it and no progress is lost.
Excellent game that with one, simple change turns the platformer genre upside down. I completed training and buzzsaw city so far and am very glad there are fair amount of checkpoints, even if I am stuck at something, this game doesn't get frustrating.
This is Echochrome :)