It's annoying that each "hit" gets one coin and not each "pop". Snipers destroy high level bloons but don't get one coin for each layer but only one for them all.
It's really hard to keep track of the numbers (64.6 QaDc... what?) I would appreciate the option to see the numbers like 64.6^123. Would help keeping track.
My people will seldomly get those crystals, but instead they run around, protecting the colony just everywhere. I do have the feeling marking the crystals for the colonists to take them does not work.
The amount of range is too damn high! Skills will be used where they are the least effective (scratch one card instead of killing a healing card...) etc. Two stars is still too much...
Hello. Thank you for your attention. It looks like it was some mistakes with rounding and displaying. Fixed now.