Just what the world needs, another trial and error art game that uses one stupid mechanic that lacks any fun to be had playing it hiding behind an "ART" game tag. Wish people would just us BS tag for games like this.
Kinda bullshit that I cannot destroy a room when there is a guest in it makes changing the layout to something better when expansions come almost impossible
This game needs a POS tag. Should never have been given a badge. So many issues with this game that its not even funny. Were you going for an example of what a game should never be? VladUA you should quit making games ASAP it would be doing the gaming community a favor. In fact you should have really stopped before you stated.
Fun game, but honestly some of the most BS levels ever in an RTS, should be starting off on an even playing field. Not a station vs. their station plus 10 defences and 2-5 of each of the ship builders. NOT REALLY FUN OR DIFFICULT FUN JUST DIFFICULT FOR DIFFICULTIES SAKE BAD GAME DESIGN THERE
These boss auras that remove all dodge, crit, special chance, etc are just rediculous when added in with their high dodge chance, crit rate and damge. Then the crit searches are just rediculous. It sucks having to look for pips compared to a number, exspecially when you are dyslexic. Add in the fact if you don't get it you F'n MISS!! You really need to rebalance this game
Am I ever glad that you are not a professional game designer. The bosses are way too skewed compared to the weapon damage. No boss fight should take 10+ Min to complete. The level 25 boss is just death trap attacks. Do not base boss health around ship regen and have one shot from the boss mean that it takes several 8-10 seconds to recover that hp with the death trap set up. Due to these imbalances 2/5
Too much damn timing precision needed in some of this. Arbitrairy insta death mechanics died out in main stream games a while ago because they are just lame and indicate poor imagination on the part of the creator.
You should just leave the damn smoke ring bar up all the time, kinda hard for those of us with a crippled hand to get it done right. Or just make it a damn double click of the mouse. That is keeping this from being really good. Just tests in frustration.
1) Gold is way too important to this game
2) Ranged units rule this game for combat. They should have a higher miss chance. Regular archers in a group of 2-4 can lay waste to what ever comes at them.
3) Need a better deck building/card browsing system. These should stack or else you end up with a ton of duplicate cards and have to scroll forever to find what you want
Downrated my initial rating after seeing the crap that is level 25. Just way too much needing to be perfect timing on the jumps to avoid the death balls. Really became a crappy platformer halfway through this game.
Sorry not the great of a game as everyone makes it out to be. Sorry there is really no story. As a combat veteran this is just a BS bleeding heart thing that serves no purpose. Far better games that deserve badges over this. And go ahead and vote this down if you like, just shows the people who can't handle a differing opinion.
Sorry not the great of a game as everyone makes it out to be. Sorry there is really no story. As a combat veteran this is just a BS bleeding heart thing that serves no purpose. Far better games that deserve badges over this.