Follow-up: If it were possible to undo the minigame upgrades, then Gr8 b8 m8 is actually possible. With 75 mines upgrades, then the chance of hitting an 8 is (I think) around 3%. I could do it right now with the number of mines upgrades I have if I could just shrink the grid size back.
Great game! Only a few quibbles:
- The "one of each type" achievements are bugged. They only get checked when an upgrade is bought, but not when I revert or buy a new companion to get one of each type. I'd go back and add more achievement checks.
- I don't think "Gr8 b8 m8" is possible. Even if with no grid size upgrades (which makes it really tough to advance) and get 20 mines upgrades, that's 25 mines in 100 tiles. The probability of a square being empty and surrounded is then ((0.75)*(0.25)^8)/9, or 1 in 87000. If you only have 15 mines upgrades, it's 1 in 488000. I don't think that's reasonable without lots of automation which we need the new ant upgrade to help.
- I love the new Earth items, but when DDR is automated, the notifications pile up which actually covers up half of Craftris.
- The way coal/sec for combustion is calculated gives me the occasional NaN on the top and the info screen. Maybe check for division by 0, or reset the calculations if isNaN() flags it?
The problem with the "one of each type" achievements is known and will be addressed in the next build! - For gr8 b8 m8, we had a discussion in the discord about it (I wasn't sure about it myself) and people seemed to be okay with it, but we didn't go that deep into the math. Now that you've given me the numbers, I think you've just knocked me on the other side of the fence, lol. I'll come up with something else for that upgrade's achievement. - The issue with Focus Song drops was brought up as well, and the next build will have them significantly nerfed, with combo contributing to the drop rate as compensation. Hopefully that should cause it to come up less often when automated. - I have noticed the thing about coal consumption, but thanks for reminding me as I didn't have it written down yet! (Organization is not something I'm good at :'L) Thanks for the feedback!
That feel when a game has zombies, space battles, colonial empires, both world wars, politics, Spartans, Romans, Middle Earth, Crusades, Skyrim, dinosaurs, Vatican City, Indian nations, samurais, the list goes on...
The problem with the "one of each type" achievements is known and will be addressed in the next build! - For gr8 b8 m8, we had a discussion in the discord about it (I wasn't sure about it myself) and people seemed to be okay with it, but we didn't go that deep into the math. Now that you've given me the numbers, I think you've just knocked me on the other side of the fence, lol. I'll come up with something else for that upgrade's achievement. - The issue with Focus Song drops was brought up as well, and the next build will have them significantly nerfed, with combo contributing to the drop rate as compensation. Hopefully that should cause it to come up less often when automated. - I have noticed the thing about coal consumption, but thanks for reminding me as I didn't have it written down yet! (Organization is not something I'm good at :'L) Thanks for the feedback!