Matoking's Comments

Game comments and reviews

Seriously, why the heck is this thing so popular? I rushed this in few hours yet this is probably the most popular thing I have made. Did the epileptic flashing include the "sudden urge to repeatedly vote 5 stars" side effect? If so, I may have to make an another, even more rushed sequel. I've hit the golden spot!

Collecting The Armony

May. 20, 2010

0

- The mute button is hard to press, try making an invisible rectangle in top of it, so it acts as a part of the button but isn't visible. But you really should just make the mute button work from a keyboard key instead. - The game's height is way too high. - Platforms don't hold the player. - The coding and how the player moves seems really similar to a certain platformer Flash game tutorial.

Robot Wants Puppy

May. 19, 2010

14

Pretty good, playing it without the Psionic Whistle at the start was really irritating, as you were constantly killed by swarms of enemies and sometimes because the kitten flew into a spot you were unable to reach, where the only solution was to commit suicide.

Deterministica

May. 18, 2010

0

You unlock Infinite Idle Mode for getting all 5 endings. :P

Snail

May. 13, 2010

3

I don't really know if to be amused or not.

Flixel API Test

May. 06, 2010

0

Arrrr!

Cave Story music + Klik 'n' Play gameplay + MSPaint graphics = Win

defen

May. 04, 2010

12

This really brings up nostalgia from time when I played and occasionally made games with Clickteam's software. Ahh.

Anti-Idle: The Game

May. 03, 2010

-7

You can't stop me from giving your game Kreds.

Buggy and poorly designed gameplay with messy controls, graphics look choppy and the game isn't really any fun. And it's badged. Seriously?

Shopping Cart Hero 2

Apr. 17, 2010

0

After about 20 jumps I quit. It's just way too grindy to be any fun.

VVVVVV Demo

Apr. 10, 2010

1

Finally, FINALLY got the Doing Things the Hard Way trinket!

You should make it parse the user information from the json file instead of entering everything manually.

Title screen is incredibly laggy. No reason you should have it, makes the whole tutorial look very unprofessional. Effects themselves are nice though.

Subtractable Score

Mar. 22, 2010

3

You can post PREVIEW versions of games for a reason.

UMAG

Mar. 21, 2010

0

Totally needs a better lobby and more map layouts other then snow. Other then that, the game is strangely addicting.

Progress : The Game

Feb. 26, 2010

24

I've pretty much abandoned this game for variety of reasons. I haven't stopped making games, though, and I have been in fact working very hard to make a very, very good game that would blow your socks off. But, in the end, I had much fun working with this project and I am ever so glad it was so well-received. :) Go play Anti-Idle : The Game instead?

Great game, although there didn't seem to be much research done on the languages expect for using the Google Translate.

VVVVVV Demo

Feb. 24, 2010

0

Finished game with 358 deaths second time around.

VVVVVV Demo

Feb. 23, 2010

0

I finished the whole game with around 500 deaths, 80 deaths on the last room.