Wow. Where do I begin? For one, there's no consistency in what will cause the bridge to fall or not. These things sway all over the place like they were made of wire. Second, arbitrary length requirements? What made you think this was a good idea? It's all but unplayable. 1/5
Eh, not too much substance to this game. I suppose it appeals to the lowest common denominator and not much else. I was not expecting the bonus mission though. I smirked at that.
3/5. Playable, but nothing special.
Reminds me of Chronotron, superior timing and all. Still, I liked its, erm, "simplicity" compared to Chronotron and it had some things the latter didn't. 4/5
A lot like the original Zelda, right down to the blocked-off western graveyard part. Pretty good, though more of a hack and slash than anything and way longer than it needs to be. Still, can't fault it for how it was made. 5/5