It would be nice if you could make your own Cards, so that weak Cards cost less and strong Cards cost more (You can pay the Cards you made with Warbonds or Gold). At first you choose a picture for your card (Pictures of existing Cards are valuable, too), enter the Name, Type (Commander, Action, Assault) and strenght/abilities.Maybe you make a Commander with 9 HP, Rally All 2 and Weaken 2, it costs for example 7500 Gold or 15 WBs. Or an Assault Card with 1/1 and Evade for 1000 Gold or 5 WBs. If this is a good Idea, press "+" , maybe the Creator of the Game will make it.
Good Game (the first I ever played on Kongregate). But I wish you could convert Exp, for example 2 Exp of the Human get to 1 Exp of any other tribe. This would help to get the 70.000 Exp-Upgrade for the castle.
To all: The Black Goblin in "Goblin Madness" ( Challenge 1 ) is invunerable to all, except of non- elemental-attacks. Non-elemental-attacks have the Celestial Angel and the Sky Dragon, but also the spell "Meteor Strike". So, if you want to kill the Goblin fast, use the Meteor-spell ( it costs "only" 160 Mana on Lv 5, but does 2000 Dmg ).
( I am sorry if my english is'nt very good )
+ if it helps
@chalui: The Baal will restore Health while you attack him with Ranged and Magic Units. So, here is a list of the Unit-Types: Melee Units: Squire, Elffighter, Orcs, Goblins, Hobbits, Dwarves, Bombs, Knights, Assasins, Ogres, Paladins, Beastrider, Protector, Archangel, Forest Guardians and Cerberus
Ranged Units: Bowman, Crossbowman, Hunter, Phantom Archer, Orc Archer, and Trolls
Magic Units: Clerics, Wizards, Healer, Druids, Totems, Angels, Devils and Dragons (maybe there are Arch angels, too, but I dont Know it yet)
In Level 18 never have more than 8 Units on the field, because the Lord of Hell will attack your castle than.
P.S.: Even don't attack him with firing and magic Units, because he absorb this. Have only 1 angel to hold the Enemies behind him.
Hope I could help