I enjoyed the game but I beat Episode 3 at level 19. The grinding that it would require for me to unlock the final weapons would be exhausting and hardly rewarding at this point. I wish that the unlocks were more merit based than level, especially when so many of the tasks are merely grinds.
Here is what I would like to see:
1. Possibly more themes within a game? Maybe that could be the first hint.
2. After you answer a question correctly, allow us to view all of the hints. Just because we are interested.
3. Maybe just a personal note, but allow us to select the song just to listen to it and bring back nostalgia even after we identify it.
4. Have some kind of end screen. Please?
Fun game, though. Great idea!
So, I come back to get my badges, confident that I will have unlocked everything right away (having beat the game in 21 days). I see that the hard badge isn't achievement related so I try it out. First try I got 98 stars. Can't get more. AHHHH.
For all of the people who say "This game is TOO SHORT", I would like to point oout that it was developed by fastgames.com. But great game, nevertheless!
2nd time I played I killed EVERYONE by day 82!! Except for Brazil, Argentina and Peru. How did South America beat me again (it was only Argentina my first time)? Bad luck for me.
Day 94.. Virus, Realistic, everyone dead... except for Argentina. Grr! I was able to get Greenland, Madagascar, Australia, Canada, China and Cuba (started there) almost right away but somehow I missed Argentina. I was so close.
I can get through 8 stages with no damage and then randomly with all of the shooting that is going on an enemy shot blends in with a my shots and lazers and I get nicked.
Grrr... :)
Fun, fun game. I enjoyed it.
Middle Locker Code: 1977
Blind Ambition Badge: Use the bomb on the Worm instead of the Transit Trader and then go to the room with the coffee machine.
The last bonus level was about as easy as the starting Chapter.. hehe.
Congratulations! You just won the Project ESC-3 Badge and 30 points!
Bonus chapter completed