Just blitzed through all 10 current chapters. As a fan of Nonary Games, I'm delighted by seeing another game working under a similar vein. Puzzles shift between being extremely easy or astonishingly tricky but I'm looking forward to chapter 11. Suspecting something in the vein of a computer sim which might neatly explain a lot of puzzling things about certain characters' plotlines and the thing in Chapter 10. The fact that the game said something along the lines of "Ink didn't listen" when I tried to pick the Red Door is suspicious as all get out. Considering the reveal in 9 Hours 9 Persons 9 Doors and the thing with the pen and the trippy line...well suffice to say suspicions abound.
Seriously, this game has such potential Idea was fun, graphics were cute, I loved the ability to combine outfit pieces (but dislike how having different parts of the same ability type do not confer that ability)... but please fix the lag. It plays /marginally/ better on Chrome but even then it takes a while.
Last time I encountered lag this bad, it was during the flash game "Heir" while playing it on my old laptop. The reason for lag there was the fact that each level was one solid massive map, plus boss-climb (as suitable for a game inspired by Shadow of the Colossus). This is just frustrating because I really want to play this but can barely do anything with all the lag.
Were the colors too bright, or was it the color changing that bothered you?
I can put in an option that limits how bright the colors get, and kind of force a duller color scheme.
The cops are immense jerks. I'm just driving along trying to obey the speed limit and BAM they rear-end me so I go way past it just as the radar tags me.
Pretty cool game. Solid controls and level design, I love the artwork... only problem I have is that I can't seem to mute just the music. Otherwise, perfectly fine.
We are working on it, will be fixed ASAP. Sorry =(