MerAn's Comments

Game comments and reviews

Sushi Cat The Honeymoon

Jul. 11, 2010

0

This version seems to have diminishing returns on growth from sushi, and the cat squeezes more easily through obstacles. In the first game, it was far too easy to get too fat to complete one of the stages, so this is a real blessing. I had a little trouble with Stage 11, though. My cat got stuck on the lower right rotating bars. It couldn't squeeze through the right side before being thrown up into the air, but it was too big to be thrown over the other bars. Instead, it kept being bounced back into the same corner. The cat escaped after about a minute and a half, so it wasn't that annoying. Wonderful job with this, and hope to see the sequel soon!

Sacred Seasons 2 MMORPG

Jul. 07, 2010

-1

I have to say, the music is great, the graphics are very clean and professional, and you did an excellent job at worldbuilding. However, I ultimately rated Sacred Seasons 2 with one star out of five. All the dressing is meaningless when the core gameplay is so poor. Of all the things you could have changed with a new version, I'm amazed the combat system is so true to the original. The combat is essentially RPG Maker default atb battle system meets MMO, and that's not a compliment.

Jump!

Jan. 21, 2010

-1

Ok, yeah... 2.0078130915806e+24 J Coins When it starts going into scientific notation, it's excessive. Also, the music doesn't loop. It's a very fun game for its simplicity, though.

Jump!

Jan. 20, 2010

0

You might want to make the coins an end-game multiplier, instead of a mid-game doubler. While "775111753319440" J coins looks kinda neat the first time, it's just a mite large. Also, doubling from coins also means that after a very small amount of play, the only reason you hit the boxes is to keep yourself from hitting the bottom and losing. When a coin gives you 20 trillion points, and a box gives you 7,000... it's not at all fun or interesting to seek out the boxes.

0

Double click when you first start the game = whoops, cheater! LOLUSUXLOSE. Last stage end point doesn't seem to do anything if you mouse over it. If you click it, LOLCHEATERULOSE. If you tab to activate, LOSE. As for eliminating cheating... yeah... Simply right click when the maze starts, and RIGHT click again at each end point. The 'cheater' screen is never triggered, and the game detects the mouse being on the end point during that short period before old menu vanishes and the new menu pops up. 1/5 for failing to deliver the 'cheat free' maze.

How to Raise a Dragon

Nov. 27, 2009

0

Although the challenge, and several walkthroughs imply that there are only 7 behaviors, with just one unique fire ending, there are actually 8. Fiery Watcher: Roll a Fire dragon, and burn all of the trees, but no humans or human dwellings. Make the Mountain your home.

My Pet Protector

Nov. 26, 2009

0

I have to agree with an earlier comment - Princess Maker this is not. The influences are there, and many of the features were replicated fairly well. (Unfortunately, the combat was one of them. The Princess Maker 2 combat system is terribly boring!) However, it's missing a lot of the appeal of Princess Maker 2. Your daughter in PM2 made rivals in school, got challenged by strangers if she became famous, was courted by suitors, could befriend and romance the prince, and found wondrous or terrible things on adventures. Although you ultimately had the greatest influence over her destiny, PM2 infused a lot of randomness that gave the game (and daughter) personality. However, you've got a good foundation to evolve the game in subsequent releases. I look forward to seeing such a project.

Elements

Nov. 23, 2009

0

Between the slow card acquisition, the terrible pvp matchups and rewards (beginner vs a >3000 played matches player?!), and the overall design flaws (First player to go gets no penalty/drawback at all? Seriously?) , this game has issues. Also, I assume there's documentation elsewhere, but I hated stumbling into otherwise unmentioned game rules like "max of 6 of any non-mana card". It might deserve a second shot, but I don't feel like trying to grind out enough cards to build a more interesting deck. 10-13 coins a win vs elders and ~1/20 slot machine wins is too much of a time sink.