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Game comments and reviews
Jun. 30, 2011
"Ahahaha, ohoho, weee, silver stars, all the way!", "You've got 1000 stars, would you like to wish your dad back now?", "Huh, what? Oh, right. Sure."
Jun. 11, 2011
This is coming from my heart, xdanond: You made Final Fantasy in space. FF didn't have great gameplay, combat-wise that is - it just existed as a tool, a remarkably good tool, to convey a sense of danger and to illustrate the epicness of the tale, sort of like pictures in a really good book. And this is my gentle way of saying that it isn't the combat that's making me play, it's your writing. The, sometimes hard to achieve, blend of a good base story, a sense of detail and the self-distance to make fun of your work and crack some jokes. What I want to say is that you've filled a hole in my gaming heart. A hole which you share with FF6, a game that I have unlimited love for. I'm pretty satisfied even if you don't make a sequel. Thanks.
Jun. 05, 2011
Having to press that small button instead of just making the whole text clickable is annoying. Also makes playing the game slower. :/
Mar. 14, 2011
A deceivingly bad game. It's promising with the combat system and item generation. It's somewhat open with a few dead-ends to explore before heading towards the main path again. But as some commented before, it gets tedious very fast. Maybe playing for ~one hour wasn't enough, but things didn't really change. Same type of monster that goes down with the same tactics - first aid every now and then. But as much as I love zombie-esque games, I've got to admit to myself that this isn't fun. God I do hope that Dead Island delivers 11/8, we need more zombie games that focus on the survival/scavenging element.
Mar. 01, 2011
This is really a high-quality game! I've seen several studios selling find-and-clicks like this! Very smooth and nice diversity with the different puzzle-types. I wouldn't really call these games my cup of tea, but I can't ignore it being a great game in its genre. 5/5
I could easily see this becoming a game like Shadow of Destiny. Great story, Greg! I kept me entertained for, well, one maybe two hours, I lost track of time. :) It contained some really interesting theories - very stimulating! I could say a lot more but it seems a bit superfluous. Thanks for the game!
Feb. 28, 2011
I'm in the first battle now and it has lasted me longer than the scavenging period. Apparently the zombies doesn't want to leave the comforting darkness so I can shoot them, some seem to be moving towards the camp at a threatening pace of one pixel every five seconds. This is a game breaker for me. :/
What's happening!?
Feb. 25, 2011
That was a fun ten minutes. Thanks!
Feb. 16, 2011
Hahah I kind of expected it to play punk music when I clicked "I'm Feeling Lucky". Great application! Nr 1 one it comes to discovering new music as far as I know!
Feb. 02, 2011
I spared Earth just so they would see me as their defender. They made me and thus it was my responsibility to show my gratitude. Long did I hunt for alien motherships to keep my hunger sated and finally, after minutes of temptation to eat Earth, devour Jupiter. Then I imploded. Nice, feel-good game! It does get kind of tedious waiting for spawns when you've got nothing else to feed on.
Dec. 25, 2010
Felt like playing an old Newgrounds' Assassin game. As in nostalgic and kinda crappy.
Dec. 24, 2010
MY MIND.
Dec. 01, 2010
Was I the only one who kept aiming backwards just because moon-walking is awesome?
Nov. 24, 2010
Finally a puzzle game that DOESN'T get tedious! I think you actually introduced something new and fun each and every level. The only other game I know of that does that is Super Mario Galaxy. Well done! 5/5
Nov. 01, 2010
You made Knytt. No but seriously, you just _Copied_ Knytt and made no reference to it, tributed it or anything. I don't know how much effort was put into making this, but I can't see how that matters. This game is like 99% identical. I would rate you 1/5 if there was a zero-rating. But since there isn't you'll get a 2/5, because the game was still enjoyable and the story good. Even though I'm pretty sure that Knytt has a scenario/map editor.
Mar. 04, 2010
:( 4/5 for the message.
Feb. 04, 2010
Holy hell. I'm completely awestruck at how stylish an innovative this game is. I don't care if it's too short, this game deserves a price. 5/5
Dec. 29, 2009
Was hoping for something more rewarding than what I got when I finished the riddle.
Feb. 07, 2009
Just push him to the ground and pretend that his arms are penises. Awesome strategy, got me 435 dodges!
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