A sudggestion from me, is to make a MATK stat for those who choose to build mage, as it would help to know what kind of damage output their having without looking at the fast scrolling text and trying to base it off of that.
The AP gain for aging is either bugged or slightly off, because for aging you get the AP stated -1 (example: age 10 to 11: AP +8-1=+7 for aging) and it's like that all the way up until ages where you only get 1ap then you just get your 1ap until age 25 on where you start getting none for aging
Great game in my opinion, 5/5 however one thing I would personally like to see changed is the chests that spawn randomly in rooms? they disappear if you get caught in a battle; 6/5 if the chests didn't disappear after battle but instead only if room change. ;)
The way I see it, 50% 30% and 20% protection should add up to 100% making you invulnerable, yes? yet you still get destroyed like its nothing more then a minor inconvenience
Great game 5/5 however as a chaos desert mage after finding the right combo, I never had to change strategies and could easily beat every mage who came at me
Honestly Tiamat put my Endurance up to 34, the game refuses to let me up it when I level, power is I think 28 or 29 and agility is 4 lol, empathy is 5 and I'm flying through like,7/8 star difficulty levels like it's nothing my characters level is only 17
First time through I went for Tiamat because I liked how it looked, and the name, turns out he gives you a life drain ability, attacks nearly anything infront of you, and has an incredibly strong special attack :D
Great game, still playing it as a mage and loving it only tip I have is that perhaps the staircase should be optional to climb/descend or their should always be a way to go around them.
This is a great game :D I find the Far East the best and easiest to start with especially if you conquer their capital and use ten Elite Shogun Guards (not sure if Shogun is spelled right and don't feel like checking) ten Master Ninja's and ten Samurai's